[mohaa] Server crashing due to possible infinite torso state loop

Tripped tripped at teamwarfare.com
Sun Jun 26 15:59:58 EDT 2005


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-----Original Message-----
From: Mafkees [mailto:mafkees at xde.nl] 
Sent: Friday, June 24, 2005 2:00 PM
To: mohaa at icculus.org
Subject: [mohaa] Server crashing due to possible infinite torso state loop

Hi all,

I'm experiencing some server crashes lately. You'll find the last lines 
of the logfile below. Now I have some mods at my server but they haven't 
caused any trouble at other servers. I'm running a realism mod and a 
sniper only mod which I made myself. It's not the first time I'm seeing 
this. After the first time I made some adjustments to the sniper only 
mod but still I get it. I believe someone is exploiting the server.

Has anyone an idea of what this exactly means and how I can fix it?

 > waittill trigger ctrlroom_bomb
 > ^~^~^ Warning: Can't find player animation 'unarmed_stand_idle'.
 > ^~^~^ Warning: Can't find player animation 'unarmed_stand_idle'.
 > ^~^~^ Warning: Can't find player animation 'unarmed_stand_idle'.
 > ^~^~^ Warning: Can't find player animation 'unarmed_fall'.
 > SV packet 81.139.92.195:7130 : getstatus
 > ^~^~^ Warning: Can't find player animation 'rifle_stand_raise'.
 > ^~^~^ Warning: Can't find player animation 'rifle_stand_raise'.
 > ^~^~^ Warning: Can't find player animation 'rifle_stand_raise'.
 > ^~^~^ Warning: Can't find player animation 'rifle_stand_raise'.
 > Possible infinite loop in torso state 'STAND'
 > Possible infinite loop in torso state 'RAISE_WEAPON'
 > ^~^~^ Warning: Can't find player animation 'rifle_stand_raise'.
 > Possible infinite loop in torso state 'RAISE_RIFLE'
 > Possible infinite loop in torso state 'STAND'
 > Possible infinite loop in torso state 'RAISE_WEAPON'
 > ^~^~^ Warning: Can't find player animation 'rifle_stand_raise'.
 > Possible infinite loop in torso state 'RAISE_RIFLE'
 > Possible infinite loop in torso state 'STAND'
 > Possible infinite loop in torso state 'RAISE_WEAPON'
 > ^~^~^ Warning: Can't find player animation 'rifle_stand_raise'.
 > Possible infinite loop in torso state 'RAISE_RIFLE'
 > Possible infinite loop in torso state 'STAND'
 > Possible infinite loop in torso state 'RAISE_WEAPON'
 > ASSERT: [fgame/g_main.cpp:94] Stopping due to possible infinite
 > torso state loop
 > (fyi)
 > ASSERT: [qcommon/common.c:406] Stopping due to possible infinite
 > torso state loop
 >  (fyi)
 > ********************
 > ERROR: Stopping due to possible infinite torso state loop
 >
 > ********************
 > ----- Server Shutdown -----
 > ==== ShutdownGame ====
 > ------ Unloading fgameded.so ------
 > ---------------------------

-- 
Mafkees
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