[mohaa] Timeout 2

Patrick patrick at fragzzhost.com
Sun Jul 10 13:21:55 EDT 2005


ok i pasted in the startup. whats this error WARNING: Com_PushEvent overflow ?
  -----  --- Common Initialization ---
  Medal of Honor Allied Assault 1.11 linux-i386 Jul 22 2004
  ----- FS_Startup -----
  Current search path:
  /home/s2/accounts/rtd/18/mohaa/main
  /home/games/mohaa/main
  /home/games/mohaa/main/pak6.pk3 (104 files)
  /home/games/mohaa/main/pak5.pk3 (259 files)
  /home/games/mohaa/main/pak4.pk3 (593 files)
  /home/games/mohaa/main/pak3.pk3 (669 files)
  /home/games/mohaa/main/pak2.pk3 (4722 files)
  /home/games/mohaa/main/pak1.pk3 (772 files)
  /home/games/mohaa/main/pak0.pk3 (11175 files)

  ----------------------
  18294 files in pk3 files
  execing default.cfg
  execing menu.cfg
  couldn't exec newconfig.cfg
  Config: unnamedsoldier.cfg
  couldn't exec configs/unnamedsoldier.cfg
  couldn't exec localized.cfg
  execing autoexec.cfg
  You are now setup for easy mode.
  Opening IP socket: 194.145.249.4:12203
  Hostname: gameswitch.se
  Alias: babe.gameswitch.se
  IP: 194.145.249.4
  --- Common Initialization Complete --- 1575 ms
  --- Localization: I see 0 localization files
  --- Localization: reading file global/localization.txt
  Loading Localization File global/localization.txt
  Loaded 1242 localization entries
  sv_maxclients will be changed upon restarting.
  execing main_25.cfg
  g_gametype will be changed upon restarting.
  execing mapcycle.cfg
  ------ Server Initialization ------
  Server: obj/obj_team1
  ------ Unloading fgameded.so ------
  ------- Attempting to load /home/s2/games/mohaa/fgameded.so -------
  ^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
  ^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
  ^~^~^ Add the following line to the *_precache.scr map script:
  cache models/statweapons/flak88turret.tik
  ------ Server Initialization Complete ------ 7.10 seconds
  WARNING: Com_PushEvent overflow Original Message ----- 
  From: Patrick 
  To: mohaa at icculus.org 
  Sent: Sunday, July 10, 2005 7:19 PM
  Subject: Re: [mohaa] Timeout 2


  Hi

  We have traced it to DMW , without dmw it runs fine.

  anyone else have this issue ?

    ----- Original Message ----- 
    From: [T.C]M.o.F 
    To: Patrick 
    Sent: Sunday, July 10, 2005 6:34 PM
    Subject: Re: [mohaa] Timeout 2


    can you post the full start sequence of the Server?




    and check that the pak1-pak5.pk3 doesn´t currupted.






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