[mohaa] Crash

Chris Adams chris at fragzzhost.com
Wed Aug 3 04:52:50 EDT 2005


Are the crashes that you're experiencing on map changes from/to default
MOHAA maps only? Have you installed any custom MODs recently, or done any
configuration changes for that matter?
---------------------------------------
Chris Adams
GameSwitch Ltd.
www.gameswitch.co.uk
(0871) 218 GAME
+44 (0)871 218 4263
  _____  

From: Michael Neikes [mailto:michael at neikes-net.de] 
Sent: 28 July 2005 15:34
To: mohaa at icculus.org
Subject: [mohaa] Crash
 
Hello,
 
since a few days our servers are crashing reguarly (mostly on mapchange).
I have found:
1.)
a lot of "gestatus" requests (HLSW, XFire, etc.?):
 
SV packet 213.202.240.118:-32768 : getstatus
SV packet 84.57.147.96:11980 : getstatus
SV packet 84.57.147.96:11980 : getstatus
SV packet 84.57.147.96:11980 : getstatus
SV packet 84.57.147.96:11980 : getstatus
SV packet 84.57.147.96:11980 : getstatus
SV packet 82.72.254.4:-32460 : getstatus
SV packet 84.57.147.96:11980 : getstatus
SV packet 62.194.113.34:-8915 : getstatus
 
These are so many, that I believe, that it is to much for the server.
 
2.)
^~^~^ Can't find models/player/allied_oss.tik
Tiki:LoadFile Couldn't load models/player/allied_oss.tik
^~^~^ Can't find models/player/allied_oss_fps.tik
Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
^~^~^ Can't find models/player/german_elite_gestapo.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
^~^~^ Can't find models/player/german_winter1.tik
Tiki:LoadFile Couldn't load models/player/german_winter1.tik
^~^~^ Can't find models/player/german_winter1_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
^~^~^ Can't find models/player/german_winter2.tik
Tiki:LoadFile Couldn't load models/player/german_winter2.tik
^~^~^ Can't find models/player/german_winter2_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik
 
3.)
-------------------- Spawning Entities Done ------------------ 15 ms
*!*!*!* 'models/bush4.tik' was spawned as an Object entity at (-2467 -605
-128). Should be made into a static model or script model (#4).
Going from CS_PRIMED to CS_ACTIVE for -=[TRH]=- PingiO
-=[TRH]=- PingiO has entered the battle
Going from CS_PRIMED to CS_ACTIVE for -=[TRH]=- Nobody team.NRW
-=[TRH]=- Nobody team.NRW has entered the battle
Going from CS_PRIMED to CS_ACTIVE for -=[TRH]=- DyMeNSioN^
-=[TRH]=- DyMeNSioN^ has entered the battle
Going from CS_PRIMED to CS_ACTIVE for .: [ NaW ] :. Devil
.: [ NaW ] :. Devil has entered the battle
Going from CS_PRIMED to CS_ACTIVE for .: [ NaW ] :. DJ Mo-Jo
.: [ NaW ] :. DJ Mo-Jo has entered the battle
Going from CS_PRIMED to CS_ACTIVE for .: [ NaW ] :. Butzi
.: [ NaW ] :. Butzi has entered the battle
Going from CS_PRIMED to CS_ACTIVE for .: [ NaW ] :. Kwasir
.: [ NaW ] :. Kwasir has entered the battle
Going from CS_PRIMED to CS_ACTIVE for .: [ NaW ] :. The Beast
.: [ NaW ] :. The Beast has entered the battle
Going from CS_PRIMED to CS_ACTIVE for -=[TRH]=- T
-=[TRH]=- T has entered the battle
------ Server Initialization Complete ------ 0.14 seconds
 
4.)
Cvar_Set2: cheats 0
LOCALIZATION ERROR: 'rauch' does not have a localization entry
LOCALIZATION ERROR: 'noch' does not have a localization entry
LOCALIZATION ERROR: 'eine' does not have a localization entry
 
5.)
ERROR bLoadForMap: mb_503 alias with empty maps specification.
ERROR bLoadForMap: mb_603 alias with empty maps specification.
Unknown parameter for den_m6l1_613q alias
 
 
Any Ideas?
 
Thanks a lot!
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