[mohaa] Medal of Honor Spearhead 2.15 linux-i386 Aug 29 2004

ouioui_c_moi ouioui_c_moi at hotmail.com
Mon Apr 25 04:06:48 EDT 2005


time limit? not time limit in beta 5
and more code have been add not delete.

thanks for answer
  ----- Original Message ----- 
  From: Steven Hartland 
  To: mohaa at icculus.org 
  Sent: Saturday, April 23, 2005 6:04 PM
  Subject: Re: [mohaa] Medal of Honor Spearhead 2.15 linux-i386 Aug 29 2004


  iirc it was to remove the timelimit not sure if there where other changes.

      Steve / K
    ----- Original Message ----- 
    From: ouioui_c_moi 
    To: mohaa at icculus.org 
    Sent: Saturday, April 23, 2005 2:56 PM
    Subject: [mohaa] Medal of Honor Spearhead 2.15 linux-i386 Aug 29 2004


    i, thanks for your great job! you are the best!

    3 months i use Medal of Honor Spearhead 2.15 linux-i386 beta 5

    this morning i found on your website this Medal of Honor Spearhead 2.15 linux-i386 Aug 29 2004
    i have run it and it's ok but no readme have been put for say what's changes
    i know you have not much time
    but it is possible to know?

    admin of spearhead server have a big problem with limit of 512 alias
    when i put map who use 15 alias the servers crash:

    ASSERT: [qcommon/common.c:413] SV_FindIndex: overflow  max512 create1  name sound/dialogue/Generic/A/damage/dpl_damage_04i.wav1 (fyi)
    Cvar_Set2: com_errorMessage SV_FindIndex: overflow  max512 create1  name sound/dialogue/Generic/A/damage/dpl_damage_04i.wav1
    ********************
    ERROR: SV_FindIndex: overflow  max512 create1  name sound/dialogue/Generic/A/damage/dpl_damage_04i.wav1
    ********************
    ----- Server Shutdown -----
    ==== ShutdownGame ====
    Cvar_Set2: session 4
    Cvar_Set2: session0 mg 4 0
    Cvar_Set2: session1 mg 3 0
    Cvar_Set2: g_scoreboardpicover 
    Cvar_Set2: bosshealth 0
    ------ Unloading fgameded.so ------
    Cvar_Set2: g_scoreboardpicover 
    Cvar_Set2: sv_running 0
    ---------------------------

    and when map try to set alias i have this:

    ASSERT: [fgame/scriptthread.cpp:1856] ScriptThread::RegisterAliasAndCache needs to be implemented like ClientGameCommandManager::AliasCache (fyi)

    can you help me :/

    thanks for answer -=Tétra=- www.tdgv.fr.tc


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