[mohaa] MOHPA Multiplayer Demo

todd at simops.com todd at simops.com
Sun Oct 31 04:59:54 EST 2004


Now that makes sense....sad, but makes sense.

----- Original Message -----
From: "Steven Hartland" <killing at multiplay.co.uk>
To: <mohaa at icculus.org>
Sent: Friday, October 29, 2004 8:22 PM
Subject: Re: [mohaa] MOHPA Multiplayer Demo


> I believe its a mindset thing.  You give a "tester" something to test
> and they will test it against requirements ( as they should ) but if
> they are not made aware that one of said requirements is that
> it should use as little CPU as possible they wont test it hence
> wont find the issue and is seems that developers still don't have
> this on their requirements list, sad but true I'm afraid.
>
> /me prods Ryan in the direction of a busy wait loop :P
>
>     Steve / K
> ----- Original Message -----
> From: <todd at simops.com>
>
>
> >I can't imagine they put these out with out testing to some small
> > degree.....
>
>
>
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