[mohaa] Server "hangs"

Chris Adams chris at fragzzhost.com
Tue Jun 29 11:13:13 EDT 2004


Ooops this is the Icculus list. Silly me. Ignore the which OS question :-)

Chris

----- Original Message -----
From: "Chris Adams" <chris at fragzzhost.com>
To: <mohaa at icculus.org>
Sent: Tuesday, June 29, 2004 4:10 PM
Subject: Re: [mohaa] Server "hangs"


> Which operating system? Under Linux on a box which is actively modifying
its
> RAM, and the RAM is pretty full, these hangups can occur when Linux tried
to
> cache / uncache files into RAM, which on certain system configurations
uses
> a lot of CPU, thus hanging the game. OS is important though. Also, if your
> network is pretty busy and shared, it could easily be some kind of choke
> with the network connection (some box downloading/uploading a lot of data
> along the backbone at ridiculous speeds.
>
> Chris
>
> ----- Original Message -----
> From: "NateDog" <natedog550 at hotmail.com>
> To: <mohaa at icculus.org>
> Sent: Tuesday, June 29, 2004 4:05 PM
> Subject: [mohaa] Server "hangs"
>
>
> > I have two servers hosted at a datacenter on dual xeons with
> hyperthreading
> > and 4 gigs of RAM with ultra scsi hard drives.  I don't own these
> computers
> > of course that's just what the specs are basically.  They're running on
an
> > OC192 backbone and all that good stuff - so I have tons of bandwidth and
I
> > don't think the networking is causing this problem.  These servers are
> crazy
> > fast but sometimes the servers will "hang" then resume play.  But it's
> > really sparatic and it doesn't do it all the time.  And everyone will
hang
> > at the same time and you get that green box with the arrow on it icon at
> the
> > bottom of the screen.  But then all of a sudden it "un-hangs" and
> continues.
> > Now I realize that there is a billion things that can cause server hangs
> but
> > that's not what I'm asking really.  What I want to know are maybe tips /
> > techniques / tricks to optimize the server to lower the chances of
server
> > hangs etc etc.  Is there any cvars and such to use?  These servers are
VPS
> > servers using virtuozzo if it matters.  So there are multiple servers on
> one
> > host machine.  But mine are the only ones running game servers.  If
anyone
> > could give me some pointers for optimization I'd appreciate it.  I once
> > heard about zone and hung megs but not sure if that would help or not.
> > Thanks.
> >
> > --
> > Nathan Peters
> >
>
>
>





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