[mohaa] Server "hangs"
Robin Alex
adidasrta at comcast.net
Tue Jun 29 11:11:42 EDT 2004
I know that there are many GSP's [Game Server Providers] that run in VPS and
are unsuscessful, best bet is to get a full machine and work on that, as
They have a problem of servers hanging
Robin Alex
----- Original Message -----
From: "Luca Fabbro" <luca.fabbro at procne.it>
To: <mohaa at icculus.org>
Sent: Tuesday, June 29, 2004 10:08 AM
Subject: Re: [mohaa] Server "hangs"
> Do you know wich kernel the server is using. If I'm right someting similar
> was due to hyperthreading usage with some versions of kernel :(
>
> At 17.05 29/06/2004, you wrote:
> >I have two servers hosted at a datacenter on dual xeons with
hyperthreading
> >and 4 gigs of RAM with ultra scsi hard drives. I don't own these
computers
> >of course that's just what the specs are basically. They're running on
an
> >OC192 backbone and all that good stuff - so I have tons of bandwidth and
I
> >don't think the networking is causing this problem. These servers are
crazy
> >fast but sometimes the servers will "hang" then resume play. But it's
> >really sparatic and it doesn't do it all the time. And everyone will
hang
> >at the same time and you get that green box with the arrow on it icon at
the
> >bottom of the screen. But then all of a sudden it "un-hangs" and
continues.
> >Now I realize that there is a billion things that can cause server hangs
but
> >that's not what I'm asking really. What I want to know are maybe tips /
> >techniques / tricks to optimize the server to lower the chances of server
> >hangs etc etc. Is there any cvars and such to use? These servers are
VPS
> >servers using virtuozzo if it matters. So there are multiple servers on
one
> >host machine. But mine are the only ones running game servers. If
anyone
> >could give me some pointers for optimization I'd appreciate it. I once
> >heard about zone and hung megs but not sure if that would help or not.
> >Thanks.
> >
> >--
> >Nathan Peters
>
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