[mohaa] Stopping Hackers
NateDog
natedog550 at hotmail.com
Mon Jun 14 10:48:23 EDT 2004
Must be different in MOH:AA because those aren't in there when I search
through the file. I'm finding a lot of "reload..." though but nothing like
those commands.
Thanks,
NateDog
----- Original Message -----
From: "NateDog" <natedog550 at hotmail.com>
To: <mohaa at icculus.org>
Sent: Monday, June 14, 2004 9:42 AM
Subject: Re: [mohaa] Stopping Hackers
> Our fgameded.so is patched to stop spawning of stuff onto the map so I'm
> just wondering if there's more than those two commands?
>
> Thanks,
> NateDog
>
> ----- Original Message -----
> From: "Robert Mount" <rmount at pobox.com>
> To: <mohaa at icculus.org>
> Sent: Monday, June 14, 2004 9:24 AM
> Subject: Re: [mohaa] Stopping Hackers
>
>
> > Search fgameded.so for "reloadnow" and "reloadmap", change them to
> something
> > random, make sure to keep the same # of characters. An of course, make
a
> > backup of the file before you make the changes :)
> >
> > --Rob
> >
> > ----- Original Message -----
> > From: "NateDog" <natedog550 at hotmail.com>
> > To: <mohaa at icculus.org>
> > Sent: Monday, June 14, 2004 1:05 AM
> > Subject: Re: [mohaa] Stopping Hackers
> >
> >
> > > AH crap! Well I've done hex editing before. So is this hard to do?
> > Think
> > > you could take some time to explain what to look for to change? If
not
> > > that's ok. Thanks for your help.
> > >
> > > Thanks,
> > > NateDog
> > >
> > > ----- Original Message -----
> > > From: "Robert Mount" <rmount at pobox.com>
> > > To: <mohaa at icculus.org>
> > > Sent: Sunday, June 13, 2004 7:19 PM
> > > Subject: Re: [mohaa] Stopping Hackers
> > >
> > >
> > > > Uh oh... Maybe you have Medal of Honor:AA, this is for Medal of
> > > > Honor:Spearhead. Sorry, i don't have a file for AA.
> > > >
> > > > --Rob
> > > >
> > > > ----- Original Message -----
> > > > From: "NateDog" <natedog550 at hotmail.com>
> > > > To: <mohaa at icculus.org>
> > > > Sent: Sunday, June 13, 2004 3:52 PM
> > > > Subject: Re: [mohaa] Stopping Hackers
> > > >
> > > >
> > > > > Hey man. Is this built for the latest beta for the Linux server?
I
> > get
> > > > > this error:
> > > > >
> > > > > ------ Unloading fgameded.so ------
> > > > > ------- Attempting to load ./fgameded.so -------
> > > > > ASSERT: [qcommon/common.c:406] game is version 15, not 12 (fyi)
> > > > > ********************
> > > > > ERROR: game is version 15, not 12
> > > > > ********************
> > > > > ----- Server Shutdown -----
> > > > >
> > > > > Neways.......let me know.
> > > > >
> > > > > Thanks,
> > > > > NateDog
> > > > >
> > > > >
> > > > > ----- Original Message -----
> > > > > From: "Robert Mount" <rmount at pobox.com>
> > > > > To: <mohaa at icculus.org>
> > > > > Sent: Saturday, June 12, 2004 9:35 PM
> > > > > Subject: Re: [mohaa] Stopping Hackers
> > > > >
> > > > >
> > > > > > I searched high and low for this a few months back. Found
several
> > > > copies
> > > > > > that only had one of the two fixes applied. The only reference
to
> > the
> > > > fix
> > > > > > that had both issues addressed was a dead link. I find the
author
> > of
> > > > the
> > > > > > fix on this mailing list and emailed him about this fix. He's
> since
> > > > moved
> > > > > > on to a new game (i think) and deleted the fix. He was kind
> enough
> > to
> > > > > > provide me with directions on making the fix myself, which i've
> > posted
> > > > > here:
> > > > > >
> > > > > > http://www.shrapnet.com/downloads/fgameded.so
> > > > > >
> > > > > > Basically, i had to hex edit the file to change the reload
> commands
> > to
> > > > > > something obscure.
> > > > > >
> > > > > > HTH!
> > > > > >
> > > > > > --Rob
> > > > > >
> > > > > > ----- Original Message -----
> > > > > > From: "NateDog" <natedog550 at hotmail.com>
> > > > > > To: <mohaa at icculus.org>
> > > > > > Sent: Friday, June 11, 2004 11:48 AM
> > > > > > Subject: [mohaa] Stopping Hackers
> > > > > >
> > > > > >
> > > > > > > We're having an issue with people crashing our server and they
> > seem
> > > to
> > > > > be
> > > > > > > getting a kick out of it. I've done this recent patch on the
> > server
> > > I
> > > > > > found
> > > > > > > made by the guy that created autokick and you patch one of the
> > linux
> > > > > > > binaries to keep people from spawning crap onto the map to
crash
> > it.
> > > > > That
> > > > > > > slowed peeps down a little. But I think peeps are crashing it
> by
> > > > > sending
> > > > > > > some kind of commands to the server. Is it possible to
disable
> > > that?
> > > > > > Maybe
> > > > > > > disable all remote commands unless they have rcon access or
> don't
> > > > allow
> > > > > > any
> > > > > > > commands but rcon commands? That might not be possible but I
> > > thought
> > > > > I'd
> > > > > > > ask. And yes we have mods to keep peeps from doing ladder and
> > nade
> > > > > > crashes
> > > > > > > but they're doing it another way I think. Any help
appreciated.
> > > > > > >
> > > > > > > Thanks,
> > > > > > > NateDog
> > > > > > >
> > > > > >
> > > > > >
> > > > >
> > > >
> > > >
> > >
> >
> >
>
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