[mohaa] New Spearhead server build...

Robert Mount rmount at pobox.com
Thu Jul 29 14:41:58 EDT 2004


Who needs links? (actually, i don't think ezmlm has one):

List-Post: <mailto:mohaa at icculus.org>
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--Rob

----- Original Message ----- 
From: "James Landi" <jim at landi.net>
To: <mohaa at icculus.org>
Sent: Thursday, July 29, 2004 1:23 PM
Subject: RE: [mohaa] New Spearhead server build...


> Does anyone have a link to the main site to sign up for this email group?
>
> I would like to post it on MOHadmin.com so other Linux admins can reap the
> benefits of these emails.
>
> Thanks
> -Jim Landi
> MOHadmin.com
> Member of EA's MOHTeam
>
> -----Original Message-----
> From: Mohaa Admin (vandrosthagen.net) [mailto:mohaa at vandrosthagen.net]
> Sent: Thursday, July 29, 2004 12:36 PM
> To: mohaa at icculus.org
> Subject: Re: [mohaa] New Spearhead server build...
>
> There is already one availible. Ryan put it up a little while ago in the
cod
> mailing group. But here is the link again if you missed it there.
>
> http://icculus.org/betas/cod/COD-lnxded-1.4-07252004.tar.bz2
>
> Regards
> Quint
>
> ----- Original Message ----- 
> From: "Chris Adams" <chris at fragzzhost.com>
> To: <mohaa at icculus.org>
> Sent: Thursday, July 29, 2004 12:39
> Subject: Re: [mohaa] New Spearhead server build...
>
>
> > Should we expect a new CoD build too? I'm guessing that the same bugs
are
> in
> > CoD too since it's the same engine etc?
> >
> > Chris Adams
> > Fragzzhost.com
> >
> > ----- Original Message -----
> > From: "Ryan C. Gordon" <icculus at clutteredmind.org>
> > To: <mohaa at icculus.org>
> > Sent: Thursday, July 29, 2004 7:44 AM
> > Subject: [mohaa] New Spearhead server build...
> >
> >
> > >
> > > ...with all the buffer overflow fixes you'd expect.  :)
> > >
> > >    http://icculus.org/betas/mohaa/spearhead-lnxded-07292004.tar.bz2
> > >
> > > Unpack in the root of an otherwis-working Spearhead server
installation.
> > > It will overwrite spearhead_lnxded and mainta/fgameded.so ...
> > >
> > > This should fix the overflows we've been discussing. The crash exploit
> > > with the grenade animations and the Uboat spawn exploit never applied
to
> > > Spearhead.
> > >
> > > This code has been rotting on my hard drive for way too long. I know
the
> > > Spearhead server has always been more than a little flaky, but please
DO
> > > test this before putting it on production servers, since I'm not
really
> > > sure what state this source code is in at this point. Comments are
> > > welcome.
> > >
> > > Again, thanks to Luigi Auriemma (and several server admins, you know
who
> > > you are!) for all the help.
> > >
> > > --ryan.
> > >
> > >
> > >
> > >
> >
> >
> >
> >
>
>
>
>
>
>
>





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