[mohaa] More MOHAA fixes...

Brian Holt rouier at verizon.net
Mon Jul 26 20:23:36 EDT 2004


Any of you game hosts? Which companies?
I'm with www.NGServers.net

----- Original Message -----
From: "Fredrick Ludden" <luddenf at comcast.net>
To: <mohaa at icculus.org>
Sent: Monday, July 26, 2004 7:28 PM
Subject: RE: [mohaa] More MOHAA fixes...


> How does this "fake player slot crap" work?  We had a bunch of hooligans
try
> to enter the server apparently all using the same IP.  They were
> unsuccessful since we banned the IP.  Anyone care to explain what they
were
> trying to do and what vulnerability this exploits?
>
> Thanks,
> Fred
>
> -----Original Message-----
> From: Brian Holt [mailto:rouier at verizon.net]
> Sent: Monday, July 26, 2004 1:21 PM
> To: mohaa at icculus.org
> Subject: Re: [mohaa] More MOHAA fixes...
>
>
> We really need a patch for the fake player slot crap. Anyone got one?
>
> Brian Holt
>
> ----- Original Message -----
> From: "Anthony Quon" <anthonyquon at hotmail.com>
> To: <mohaa at icculus.org>
> Sent: Monday, July 26, 2004 12:33 PM
> Subject: RE: [mohaa] More MOHAA fixes...
>
>
> > Ryan,
> > Does this also fix the problem where a hacker can connect to every open
> slot
> > in a server and crash the server?
> >
> >
> > >From: "Ryan C. Gordon" <icculus at clutteredmind.org>
> > >Reply-To: mohaa at icculus.org
> > >To: mohaa at icculus.org
> > >Subject: [mohaa] More MOHAA fixes...
> > >Date: Sun, 25 Jul 2004 14:15:15 -0400
> > >
> > >
> > >Another MOHAA build...
> > >
> > >   http://icculus.org/betas/mohaa/mohaa-lnxded-07252004.tar.bz2
> > >
> > >This one has:
> > >- The buffer overflow fix Luigi pointed out.
> > >- The grenade animation crash fix.
> > >- The UBoat spawn fix.
> > >
> > >The first one still needs fixing in Spearhead, the other two are fixes
> > >backported from Spearhead, as thus only the original MOHAA was
> > >vulnerable.
> > >
> > >Luigi and I are still deciding if the buffer overflow fix covers all
> > >possible exploits, so there might be one more build. And, of course, a
> > >Spearhead update is still forthcoming.
> > >
> > >--ryan.
> > >
> > >
> > >
> >
> >
>




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