[mohaa] mohaa process freezes

Christian xdemise at direcway.com
Tue Aug 17 16:49:13 EDT 2004


debian linux doesnt seem to be haveing this issue, just an fyi
----- Original Message ----- 
From: <luke at techfreak.org>
To: <mohaa at icculus.org>
Sent: Tuesday, August 17, 2004 9:34 AM
Subject: Re: [mohaa] mohaa process freezes


> Thanks, Luca. Sounds like exactly what I'm experiencing. You
> mentioned that you have tested on different machines. Is there any
> chance you notice this behavior on RedHat enterprise? Im just
> thinking that maybe if I reimage the server to RHE or Fedora this
> might not occur?
> 
> Luke
> 
>> This happens sometimes also to me. It usually happens after the
>> server is
>> up for several days and a lot of players used it. There isn't a
>> particular
>> rule to determine when it happens.
>> What happens sems to be a kind of software loop, (this also happens
>> sometimes for me using ID engine based games), in fact the server
>> will take
>> all the ammount of free CPU and it will be set at lower priority.
>> The only
>> way is killing it from bash. I've tested different CPU's and
>> machines and
>> it always happens (it happens just sometimes).
>> What i can suggest is to create a script that will check (for
>> example) the
>> status of the server using qstat and kills it when it's down for
>> certain
>> time or simply restart it using cron at certain hours/days of week.
>>
>> Luca
>>
>> At 15.12 17/08/2004, you wrote:
>>>Permissions are all set correctly and I can kill the process
>>>manually. Thanks for the thought.
>>>
>>>I'm wondering if it might have something to do with the server
>>>platform. Im running this particular server on RedHat 7.3 since
>>> this
>>>is what I was using when the first Mohaa binary came out. Just a
>>>long shot.......
>>>
>>> > Hmzz...sounds like a runaway,,,is perms ok ? and if u cant kill
>>> the
>>> > process then its probably perms not set right for the script
>>> > Pj
>>> > ----- Original Message -----
>>> > From: <luke at techfreak.org>
>>> > To: <mohaa at icculus.org>
>>> > Sent: Tuesday, August 17, 2004 2:52 PM
>>> > Subject: [mohaa] mohaa process freezes
>>> >
>>> >
>>> >> Hi all,
>>> >>
>>> >> I've been running mohaa, spearhead and COD servers since the
>>> games
>>> >> came out - using Ryans binaries (thanks, Ryan!).
>>> >>
>>> >> My mohaa server used to periodically spiral up to like 85-95%
>>> of
>>> >> the
>>> >> cpu (PIV 2.0) and refuse player connections (effectively
>>> locking
>>> >> the
>>> >> game up). But, since the process is still running, my restart
>>> >> scripts dont attempt to restart teh process. Arggg!!!!
>>> >>
>>> >> This used to happen maybe twice a month so it wasnt a huge
>>> deal.
>>> >> Now, for whatever reason, it is happening twice a day.
>>> >>
>>> >> Does anyone have any suggestion? This is ruining the
>>> >> server......which is normally full 24/7.
>>> >>
>>> >> Luke
>>> >>
>>> >
>>> >
>>
> 
>





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