[mohaa] cpu use ?
Steven Hartland
killing at barrysworld.com
Wed Jul 30 11:40:21 EDT 2003
----- Original Message -----
From: "Sander de Hond" <sanderdehond at home.nl>
> Why are CS server then cheaper as MoH:AA servers ? data traffic ?
The issue with CS is HLDS with each patch the load has been
going up and up. As it stands its silly load. Some maps are 1 player
= ~1 %CPU so 20% on 2.4Ghz CPU's but these are very limited and the
main case is a 16 Player game will use 40->50% CPU :(
> Steve do you know these loads from all games ?
For all games we host yes.
Steve / K
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