[mohaa] cpu use ?

Sander de Hond sanderdehond at home.nl
Wed Jul 30 10:52:34 EDT 2003


Omg,

Why are CS server then cheaper as MoH:AA servers ? data traffic ?

Steve do you know these loads from all games ?

Thanks,
Sander


-----Original Message-----
From: Steven Hartland [mailto:killing at barrysworld.com] 
Sent: woensdag 30 juli 2003 16:43
To: mohaa at icculus.org
Subject: Re: [mohaa] cpu use ?

Yep he is 2 CS server per 2.4Ghz is about right you could squeeze
3 but if all are busy they will lag.
For MOHAA though you can get 5 * 20 players. Each using ~
100MB RAM so you will need more than 512, 768 or 1GB
per CPU.

    Steve / K
----- Original Message ----- 
From: "Sander de Hond" <sanderdehond at home.nl>
>

> I'm talking about clan servers, hope you're not talking about clan
> servers :)
> 
> -----Original Message-----
> From: Catalin Buzlea [mailto:catapaicu at rdsor.ro] 
>
>  I think that 512MB of memory will do for 2 or 3 game servers..
> All my servers are on linux and i can see that the memory it's very
> little used.. like 20% / server.. the CPU though it's very
fluctuating..
> when many players are "meeting" and fighting the CPU boosts to
> almost 100% ..
> and that's when you my get "lag" experience. So if you want clean ..
> nice working servers on your 2,4G pc i recommend you 2 CS instances
>.. a 22 players and a 16 player. That's my opinion. But don't spend
much
> money on the RAM .. you won't use it. If you are using Windows.. i
think
> you will need more memory.. ask somebody else about that.
> 
> On Wed, 30 Jul 2003, Sander de Hond wrote:







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