[mohaa] upcoming patch for SH

Hellboy caretaker at hellahivemind.com
Mon Jan 13 20:01:31 EST 2003


*This message was transferred with a trial version of CommuniGate(tm) Pro*
Does sv_pure compare against md5sum's, or is there another form of 
verification? The UT-Secure mod uses this and seems to work well with UT2K3.

[^DD^]Hellboy
www.devil-dogs.net

At 02:11 PM 1/13/2003 -0500, you wrote:
>*This message was transferred with a trial version of CommuniGate(tm) Pro*
>sv_pure is a part of the Spearhead, but the guys at EA have admitted that
>sv_pure is hardly reliable as of now.....it often rejects players with
>completely new installs (this has been demonstrated to them by furious game
>admins), and accepts players with cheat skins, etc. No, it doesn't work well
>at all.............
>
>Luke
>
>
>
>-----Original Message-----
>From: Marcello Pires Alves [mailto:mpalves at email.com.br]
>Sent: Monday, January 13, 2003 3:04 PM
>To: mohaa at icculus.org
>Subject: Re: [mohaa] upcoming patch for SH
>
>
> >Just wondering if
> >you will be able to release new spearhead code
> >at the same time EA releases
> >its upcoming patch, so we wont be left out of
> >the loop? Also, they are claiming
> >to be implementing sv_pure in this patch (one
> >that works) - will the Linux
> >port have the same functionality?
>
>As far as I can tell, sv_pure *does* work now. I enabled it on my server and
>it rejected any clients that had PK3's not present on the server.
>
>
>[]s,
>
>Marcello Pires Alves
>
>mpalves at email.com.br




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