[mohaa] German pk3 files

[MC] Hammer enroll+mohaa_linux at spawn.ims.att.com
Tue Jan 7 14:39:44 EST 2003


You can ignore these errors.  These entries are in the DMprecache.scr file which is used to force commonly used objects in memory.   These objects exist in MOHAA by other names, just another EA missed-cleanup!

--Hammer

  ----- Original Message ----- 
  From: Dirk Welper 
  To: mohaa at icculus.org 
  Sent: Tuesday, January 07, 2003 2:02 PM
  Subject: [mohaa] German pk3 files


  Hi all,

  I've just installed the spearhead beta server with german version of Spearhead. Are these version compatible ? md5sum checksums show that only pak3.pk3 has the same checksum as in the readme specified.

  At first the server seems to start normaly but when initializing the maps i get serveral error :

  SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
  SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
  SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
  SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
  SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
  SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'

  Any Ideas ?

  Thanks for your suggestions.

  -Dirk
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