[mohaa] linux moh problem?

Sander de Hond sanderdehond at home.nl
Wed Feb 12 06:17:49 EST 2003


Hi Anthony,

I had that problem too, and i don't know how i solved it but check the
pakx.pk3 files
Onetime i had a corrupt pak file and you could shoot with the flakcannon :)

But i think it it something in your server.cfg but i'm not sure.. might
check it out.

Good luck,

Sander


-----Oorspronkelijk bericht-----
Van: Anthony Quon [mailto:anthonyquon at hotmail.com]
Verzonden: woensdag 12 februari 2003 4:59
Aan: mohaa at icculus.org
Onderwerp: [mohaa] linux moh problem?


For an OBJ server. One of the clans on my server is in a obj ladder and as
part of the rules of the ladder for OBJ, the server should be setup so that
IF the bombs get set and the entire team gets killed, the defending team is
suppose to defuse the bomb in order to win even though the other team is all
dead. However, for some reason, on a stock installation with just
codesecurity installed, once the charging team is killed ...even after they
set a bomb..the game ends...

Is there a config that I'm missing or something that I need to do in order
to make this work right?

I have the game type set to 4...and I thought that was the only thing I
needed to do.

Thanks


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