[mohaa] No response from server

Stefanos Demetriou mougias at gamers-cy.com
Fri Aug 29 10:23:13 EDT 2003


Yeah, nm, I tried different configs and charmanta from this mail list also
sent me his (thanks a lot man :)).

I'm 99% sure it's a firewall problem, but unfortunately I don't handle the
firewalling of the server.  I have to talk with my ISP since the server is
hosted at their premises.

----- Original Message ----- 
From: "Shaun Green" <greensha at rogers.com>
To: <mohaa at icculus.org>
Sent: Friday, August 29, 2003 5:19 PM
Subject: Re: [mohaa] No response from server


> Can anybody else connect?  Because everything looks fine from the info
> provided.  What does your server.cfg look like?  I know seems like stupid
> questions but you would be surprised at things I have missed.  Example of
> server.cfg, and your command line would help.
>
> ----- Original Message ----- 
> From: "Stefanos Demetriou" <mougias at gamers-cy.com>
> To: <mohaa at icculus.org>
> Sent: Friday, August 29, 2003 9:46 AM
> Subject: Re: [mohaa] No response from server
>
>
> > Also I get this, but I was told it's normal.  Just want to double check
> it:
> >
> > ------ Server Initialization ------
> > Server: dm/mohdm3
> > ------ Unloading fgameded.so ------
> > ------- Attempting to load ./fgameded.so -------
> > ^~^~^ Box data is corrupted for
> 'models/human/allied_pilot/allied_pilot.skd'
> > ^~^~^ Morph targets data is corrupted for
> > 'models/human/allied_pilot/allied_pilot.skd'
> > ^~^~^ Add the following line to the *_precache.scr map script:
> > cache models/miscobj/bottle_wine.tik
> > ------ Server Initialization Complete ------  3.01 seconds
> > ^~^~^ Add the following line to the *_precache.scr map script:
> > cache models/fx/dummy.tik
> > execing banned.cfg
> > Hitch warning: 3077 msec frame time
> >
> >
> >
> > ----- Original Message ----- 
> > From: "Stefanos Demetriou" <mougias at gamers-cy.com>
> > To: <mohaa at icculus.org>
> > Sent: Friday, August 29, 2003 3:05 PM
> > Subject: Re: [mohaa] No response from server
> >
> >
> > > Well, I thought that firewall could be it.  I see no reason why q3ded
> > should
> > > work and mohaa should not, so I tried using +set net_port 27962, which
> > > belongs to the Quake series (and Q3 works).  Still I got no response.
> > > However I thought port 12203 was the only port it used.  What's 12300?
> > >
> > >
> > > ----- Original Message ----- 
> > > From: "Eduardo E. Silva" <esilva at silvex.com>
> > > To: <mohaa at icculus.org>
> > > Sent: Friday, August 29, 2003 4:04 AM
> > > Subject: Re: [mohaa] No response from server
> > >
> > >
> > > > If game server is behind Firewall open ports: 12203 and 12300. If it
> is
> > > > NATed forward the above ports also.
> > > >
> > > > Stefanos Demetriou said:
> > > > > Hi
> > > > >
> > > > > I'm running a mohaa dedicated server on linux using the components
> and
> > > > > installation instructions found in mohaa_lnxded_1.11.tar.gz
> > > > >
> > > > > The server seems to be running properly, it binds to the ip
> properly,
> > > > > opens the port and loads the map.  The console is active and can
> > accept
> > > > > commands, however I can not connect to it, nor query it.  I
> attempted
> > to
> > > > > run a server with the same cfg files on a windows installation of
> > mohaa
> > > > > and it works.
> > > > >
> > > > > On the same linux machine I run q3ded and it works properly.
> > > >
> > > >
> > > > -- 
> > > > Thanks,
> > > >
> > > > Ed Silva
> > > > Silvex Consulting Inc.
> > > > esilva at silvex.com
> > > > (714) 504-6870 Cell
> > > > (714) 897-3800 Fax
> > > >
> > > >
> > >
> > >
> > >
> >
> >
>





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