[mohaa] Auto responder??

Quint van Drosthagen quint at kaleplek.net
Fri Apr 25 14:19:26 EDT 2003


All,

I looked at this admintool, but everytime i start it up i get the message :

Monitor process cannot open game server log file for reading: No such file
or directory

What dos this mean??? i lo to a different directory the normal.

> Brill thanks shockwave will take a look at that :)
>
> ahem anyone know perl? ;)
>
> ----- Original Message -----
> From: "Shockwave" <shockwave at clanshortfuse.com>
> To: <mohaa at icculus.org>
> Sent: Thursday, April 24, 2003 10:07 PM
> Subject: Re: [mohaa] Auto responder??
>
>
>> The tool is written in Perl and the source is available here:
>>
>> http://www.clanshortfuse.com/mohaa_admintool.shtml#Files
>>
>> As far as giving you the line, it isn't that simple.  Check out the
>> README file and look at the section that describes how the tool works
>> and you'll see what I mean.  =)
>>
>> Shockwave
>>
>> ----- Original Message -----
>> From: "Steve Rendell" <steve at rendy.co.uk>
>> To: <mohaa at icculus.org>
>> Sent: Thursday, April 24, 2003 4:31 PM
>> Subject: Re: [mohaa] Auto responder??
>>
>>
>> > Any chance you can give me the line that handles your !forgive
>> command?
>> >
>> > What file does it go into as well??
>> >
>> > Thanks
>> > ----- Original Message -----
>> > From: "Shockwave" <shockwave at clanshortfuse.com>
>> > To: <mohaa at icculus.org>
>> > Sent: Thursday, April 24, 2003 8:52 PM
>> > Subject: Re: [mohaa] Auto responder??
>> >
>> >
>> > > The tool I wrote to handle TK'ers also has a !forgive command
>> which
>> reacts
>> > > to text entered by players into chat. Accomplishing the task you
> mention
>> > is
>> > > really a matter of defining the text to which the program will
>> react
> and
>> > > what it will do when it gets a match.
>> > >
>> > >
>> > > Shockwave
>> > >
>> > >
>> > > ----- Original Message -----
>> > > From: "Sander de Hond" <sanderdehond at home.nl>
>> > > To: <mohaa at icculus.org>
>> > > Sent: Wednesday, April 23, 2003 11:14 AM
>> > > Subject: RE: [mohaa] Auto responder??
>> > >
>> > >
>> > > > Great idea do not know if it's possible :)
>> > > >
>> > > > -----Oorspronkelijk bericht-----
>> > > > Van: Steve Rendell [mailto:steve at rendy.co.uk]
>> > > > Verzonden: donderdag 24 april 2003 1:33
>> > > > Aan: mohaa at icculus.org
>> > > > Onderwerp: [mohaa] Auto responder??
>> > > >
>> > > >
>> > > > Evening guys,
>> > > >
>> > > > Just been thinking and wondered if this is possible.
>> > > > I'd like to srite a 'trigger' script similar to the ones you can
> write
>> =
>> > > > for IRC chat to help answer the questions people continually ask
>> on
> my
>> =
>> > > > serevr ;)
>> > > >
>> > > > e.g. NoName: Is FF on?
>> > > > would match (*Is FF*) some prewitten line which would cause
>> console
> to
>> =
>> > > > reply
>> > > > console: Friendly Fire is ON
>> > > >
>> > > > or NoName: whats the next map?
>> > > > would match (*next map*) causing reply
>> > > > console: Map Rotation: Brest, Omaha, Malta... etc
>> > > >
>> > > > Is this possible?
>> > > >
>> > > > Kindest regards to the mailing list,
>> > > > Steve
>> > > >
>> > > >
>> > > >
>> > > >
>> > > >
>> > >
>> > >
>> >







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