[mohaa] Spearhead Server lag with > 20 players
Troy Chinnery
t_chinnery at iprimus.com.au
Tue Apr 22 21:57:38 EDT 2003
really? i run a lan in australia and use a p4 2.4ghz w/ 1gb ram and we had
35 players and only player experienced crippling lag... the cpu usage
peaked at ~65% too, and used about ~160mb ram... i was really impressed
with the server and will continue to use it...
At 04:07 PM 22/04/2003 +0100, you wrote:
>With 20 players you will need a 2.5 Ghz+ CPU as spearhead is spikes
>really badly. If not then you will have to reduce the player limit until
>ryan finds the problem in the spearhead server.
>
> Steve
>----- Original Message -----
>From: "Sean O'Leary" <razor at razorhosts.com>
>To: <mohaa at icculus.org>
>Sent: Tuesday, April 22, 2003 3:57 PM
>Subject: [mohaa] Spearhead Server lag with > 20 players
>
>
> > Hey guys,
> >
> > I am seeing pretty bad lag in my Spearhead server when more than 20
> > players hop in. I am running BETA5 of spearheadlinuxded on Redhat 7.3 with
> > the 2.15 patch of spearhead installed.
> >
> > Are there any settings in the server.cfg that I can tweak with?
> >
> > Is there anything else I should looking at to see why it is laggy with a
> > bunch of people on?
> >
> > How much bandwidth does each spearhead client require?
> >
> > Any help would be much appreciated. Thanks!
> >
> > --
> > Sean O'Leary
> > Owner, Razorhosts
> >
> >
> >
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| Troy W. Chinnery |
| Phone: +61414493819 |
| WWW: http://home.iprimus.com.au/chinnery/ |
| ICQ: 11871221 |
| MSN: t_chinnery at iprimus.com.au |
| AIM: OONevyn |
| Y!: OONevyn |
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