[mohaa] Server Requirements

Eduardo E. Silva esilva at silvex.com
Tue Apr 22 14:52:53 EDT 2003


That is a NICE idea...let me do a 'lil digging and see if squid can do this.


Skrobe, Steven said:
> What about setting up a proxy server? Has anyone tried that before? I was
> thinking that if you are sending and receiving some of the same comds over
> and over to multiple players, than that might help.
>
> -----Original Message-----
> From: Eduardo E. Silva [mailto:esilva at silvex.com]
> Sent: Tuesday, April 22, 2003 2:32 PM
> To: mohaa at icculus.org
> Subject: RE: [mohaa] Server Requirements
>
>
> I forgot. My server IP is 24.199.16.170 and standard ports (12203 and
> 12300) Come and try it and let me know.
>
> Matrix said:
>> MOH and SH both send a lot of data out which will be your upstream,
>> and unless you have a huge upstream, my guess would be 5 to 8 players,
>> but with laggggg on a cable connection.  A long time ago, I played
>> with a Quake3 server on a cable connection which used less upstream
>> than MOH or SH, and when going over 8 players, the lag was
>> unplayable...  Just my 2 cents and history of trying to run a cable
>> server...
>>
>> Matrix
>>
>> Original Message -----------------------
>> Along those same lines, I am looking to build a server but I am unsure
>> of the hardware requirements. What do you recommend for hosting a 18
>> player MOH:SH
>> Linux server? Right now I'm looking at a 1.4 Athelon at 512 mb ram. Good
>> enough? Also, this is a cable connection. Do you think it will work
>> well?
>>
>> -----Original Message-----
>> From: Sean O'Leary [mailto:razor at razorhosts.com]
>> Sent: Tuesday, April 22, 2003 11:52 AM
>> To: mohaa at icculus.org
>> Subject: Re: [mohaa] Spearhead Server lag with > 20 players
>>
>>
>> Alrighty. Do you know if Ryan is working on this problem?
>>
>>
>>
>>> With 20 players you will need a 2.5 Ghz+ CPU as spearhead is spikes
>>> really badly. If not then you will have to reduce the player limit
>>> until ryan finds the problem in the spearhead server.
>>>
>>>     Steve
>>> ----- Original Message -----
>>> From: "Sean O'Leary" <razor at razorhosts.com>
>>> To: <mohaa at icculus.org>
>>> Sent: Tuesday, April 22, 2003 3:57 PM
>>> Subject: [mohaa] Spearhead Server lag with > 20 players
>>>
>>>
>>>> Hey guys,
>>>>
>>>> I am seeing pretty bad lag in my Spearhead server when more than 20
>>>> players hop in. I am running BETA5 of spearheadlinuxded on Redhat
>>>> 7.3 with  the 2.15 patch of spearhead installed.
>>>>
>>>> Are there any settings in the server.cfg that I can tweak with?
>>>>
>>>> Is there anything else I should looking at to see why it is laggy
>>>> with a  bunch of people on?
>>>>
>>>> How much bandwidth does each spearhead client require?
>>>>
>>>> Any help would be much appreciated. Thanks!
>>>>
>>>> --
>>>> Sean O'Leary
>>>> Owner, Razorhosts
>>>>
>>>>
>>>>
>>
>>
>> --
>> Sean O'Leary
>> Owner, Razorhosts
>>
>>
>
>
> --
> Thanks,
>
> Ed Silva
> Silvex Consulting Inc.
> esilva at silvex.com
> (714) 504-6870 Cell
> (714) 897-3800 Fax
>
>


-- 
Thanks,

Ed Silva
Silvex Consulting Inc.
esilva at silvex.com
(714) 504-6870 Cell
(714) 897-3800 Fax




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