[mohaa] spearhead not starting

SIU Ryan ryan at serveitup.com
Sat Apr 12 20:12:59 EDT 2003


Thanks for your help I have gotten further that I ever have with
spearhead. The server doesn't look like its up but check this output
out...

./spearhead_lnxded +set net_IP 66.237.58.xxx +set net_port 27960 +exec
objective.cfg                      --- Common Initialization ---
Medal of Honor Spearhead 2.15 linux-i386 Mar 18 2003
----- FS_Startup -----
Current search path:
/root/.spearhead/mainta
/home/mohaas123/mainta/pak5.pk3 (9 files)
/home/mohaas123/mainta/pak4.pk3 (59 files)
/home/mohaas123/mainta/pak3.pk3 (311 files)
/home/mohaas123/mainta/pak2.pk3 (767 files)
/home/mohaas123/mainta/pak1.pk3 (6969 files)
/home/mohaas123/mainta
/home/mohaas123/main/pak6.pk3 (104 files)
/home/mohaas123/main/pak5.pk3 (259 files)
/home/mohaas123/main/pak4.pk3 (593 files)
/home/mohaas123/main/pak3.pk3 (669 files)
/home/mohaas123/main/pak2.pk3 (4722 files)
/home/mohaas123/main/pak1.pk3 (772 files)
/home/mohaas123/main/pak0.pk3 (11175 files)
/home/mohaas123/main

----------------------
26409 files in pk3 files
execing default.cfg
execing buildver.cfg
execing menu.cfg
execing newconfig.cfg
execing localize.cfg
Config: unnamedsoldier.cfg
execing configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
execing custom.cfg
You are now setup for medium mode.
Opening IP socket: 66.237.58.xxx:27960
Hostname: popeyes
Alias: localhost.localdomain
Alias: localhost
IP: 127.0.0.1
--- Common Initialization Complete --- 1099 ms
Loading Localization File global/localization.txt
execing objective.cfg
g_gametype will be changed upon restarting.
sv_maxclients will be changed upon restarting.
------ Server Initialization ------
Server: obj/obj_team1
------ Unloading fgameded.so ------
------- Attempting to load ./mainta/fgameded.so -------
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/allied_oss_fps.skc' or
'models/player/allied_oss_fps.skc'
^~^~^ Box data is corrupted for
'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for
'models/human/allied_pilot/allied_pilot.skd'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/german_elite_gestapo.skc' or
'models/player/german_elite_gestapo.skc'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/german_elite_gestapo_fps.skc' or
'models/player/german_elite_gestapo_fps.skc'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/german_winter1.skc' or
'models/player/german_winter1.skc'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/german_winter1_fps.skc' or
'models/player/german_winter1_fps.skc'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/german_winter2.skc' or
'models/player/german_winter2.skc'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/german_winter2_fps.skc' or
'models/player/german_winter2_fps.skc'
^~^~^ Add the following line to the *_precache.scr map script:
cache models/statweapons/flak88turret.tik
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/allied_oss_fps.skc' or
'models/player/allied_oss_fps.skc'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/german_elite_gestapo.skc' or
'models/player/german_elite_gestapo.skc'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/german_elite_gestapo_fps.skc' or
'models/player/german_elite_gestapo_fps.skc'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/german_winter1.skc' or
'models/player/german_winter1.skc'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/german_winter1_fps.skc' or
'models/player/german_winter1_fps.skc'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/german_winter2.skc' or
'models/player/german_winter2.skc'
SkeletorCacheFileCallback: Could not open binary file
'newanim/models/player/german_winter2_fps.skc' or
'models/player/german_winter2_fps.skc'
------ Server Initialization Complete ------  4.91 seconds
Hitch warning: 4919 msec frame time

-----Original Message-----
From: Eric Koldeweij [mailto:eric at no-sense.net] 
Sent: Saturday, April 12, 2003 4:52 PM
To: mohaa at icculus.org
Subject: Re: [mohaa] spearhead not starting


OOPS. My Mistake.

You seem to want to run the OBJ type of game.
In that case the map list is correct.

I would still suggest to set g_gametype:

set g_gametype 4

and use "sv_maplist" instead of "seta sv_maplist". I don't know for sure

if that makes a difference though.

Eric.

SIU Ryan wrote:

>///////////////////////////////////////////////////////////////
>//             Spearhead Server Configuration File
>///////////////////////////////////////////////////////////////
>// File Created by: Spearhead Runner 1.0.6
>// File Created On: Sunday, April 06, 2003 at 7:52:24 PM
>//    Developed By: Aphextwin at gamerunners.com
>///////////////////////////////////////////////////////////////
>//       This file is automatically executed by
moh_spearhead_server.exe
>///////////////////////////////////////////////////////////////
>
>  
>





More information about the Mohaa mailing list