[mohaa] Number of players.

Anthony Quon anthonyquon at hotmail.com
Wed Apr 9 16:45:32 EDT 2003


Ryan,
was anyone able to help you on this? If not, I may be able to if this 
doesn't require a system reboot...

Anthony





>From: "Ryan C. Gordon" <icculus at clutteredmind.org>
>Reply-To: mohaa at icculus.org
>To: "mohaa at icculus.org" <mohaa at icculus.org>
>Subject: RE: [mohaa] Number of players.
>Date: Fri, 4 Apr 2003 01:34:37 -0500 (EST)
>
>
> > I am doing 22 on mohaa on a pair of PII500’s w/o a hitch.  I hear SH is
> > far more cpu intensive…
>
>Could someone that's willing to install a kernel module on their server do
>me a favor?
>
>Go install Oprofile (http://oprofile.sf.net/) and take a few
>minutes of profiling when the server is pretty full. Do not profile during
>a mapchange (since this REALLY skews the results).
>
>This is a pain to do, but I'm not seeing a significant processing
>difference between MOHAA and Spearhead on my system...no doubt the problem
>is scaling with more players, which I can't supply here.
>
>Anyone willing?
>
>--ryan.
>
>
>


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