[mohaa] Linux spawn fix?

Salsich, Luke LJS at protectorgroup.com
Thu Dec 5 15:15:11 EST 2002


perfect. thanks!
 

Luke Salsich 
Account Manager 
The Protector Group Insurance Agency, Inc. 
100 Front Street, 8th Floor 
Worcester, MA  01608 
Phone (508)595-7975 
Fax (508)853-4579 

-----Original Message-----
From: [-SF-]Shockwave [mailto:shockwave at clanshortfuse.com]
Sent: Thursday, December 05, 2002 3:04 PM
To: mohaa at icculus.org
Subject: Re: [mohaa] Linux spawn fix?


Hi Luke,
 
A site I frequent hosts it.  Here is a link to the page that describes it:
 
http://www.mohadmin.com/nuke/modules.php?name=Downloads
<http://www.mohadmin.com/nuke/modules.php?name=Downloads&d_op=viewdownload&c
id=2> &d_op=viewdownload&cid=2
 
Here is the link to the file itself:
 
http://www.mohadmin.com/nuke/modules.php?name=Downloads
<http://www.mohadmin.com/nuke/modules.php?name=Downloads&d_op=getit&lid=23>
&d_op=getit&lid=23
 
You'll have to run the patch program on your Windows machine and then
transfer the modified file to your Linux server.
 
 
Shockwave

----- Original Message ----- 
From: Salsich, Luke <mailto:LJS at protectorgroup.com>  
To: 'mohaa at icculus.org' <mailto:'mohaa at icculus.org'>  
Sent: Thursday, December 05, 2002 2:59 PM
Subject: [mohaa] Linux spawn fix?

hey all,
 
I remember seeing a post a while back about a Linux fix for the issue of
users spawning objects into the map and crashing the server. Unfortunately,
I cant locate that fix on the net. Anybody have a link to the Linux version
of the fix?
 
Thanks!

Luke Salsich 



 



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