[mohaa] Linux spawn fix?
Salsich, Luke
LJS at protectorgroup.com
Thu Dec 5 15:15:11 EST 2002
perfect. thanks!
Luke Salsich
Account Manager
The Protector Group Insurance Agency, Inc.
100 Front Street, 8th Floor
Worcester, MA 01608
Phone (508)595-7975
Fax (508)853-4579
-----Original Message-----
From: [-SF-]Shockwave [mailto:shockwave at clanshortfuse.com]
Sent: Thursday, December 05, 2002 3:04 PM
To: mohaa at icculus.org
Subject: Re: [mohaa] Linux spawn fix?
Hi Luke,
A site I frequent hosts it. Here is a link to the page that describes it:
http://www.mohadmin.com/nuke/modules.php?name=Downloads
<http://www.mohadmin.com/nuke/modules.php?name=Downloads&d_op=viewdownload&c
id=2> &d_op=viewdownload&cid=2
Here is the link to the file itself:
http://www.mohadmin.com/nuke/modules.php?name=Downloads
<http://www.mohadmin.com/nuke/modules.php?name=Downloads&d_op=getit&lid=23>
&d_op=getit&lid=23
You'll have to run the patch program on your Windows machine and then
transfer the modified file to your Linux server.
Shockwave
----- Original Message -----
From: Salsich, Luke <mailto:LJS at protectorgroup.com>
To: 'mohaa at icculus.org' <mailto:'mohaa at icculus.org'>
Sent: Thursday, December 05, 2002 2:59 PM
Subject: [mohaa] Linux spawn fix?
hey all,
I remember seeing a post a while back about a Linux fix for the issue of
users spawning objects into the map and crashing the server. Unfortunately,
I cant locate that fix on the net. Anybody have a link to the Linux version
of the fix?
Thanks!
Luke Salsich
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