[mohaa] MOHAA Omaha Beach Scene

Damon damon at daycross.com
Tue Aug 27 16:40:04 EDT 2002


insignificant


----- Original Message -----
From: "Fredrik 'Nybä' Nyberg INF" <fnyberg at abo.fi>
To: <mohaa at icculus.org>
Sent: Tuesday, August 27, 2002 8:23 PM
Subject: Re: [mohaa] MOHAA Omaha Beach Scene


> Damon wrote:
>
> >How bloody informative. If i wanted clowns.. id'a gone the circus.
> >
> >
> >
> >
> >----- Original Message -----
> >From: "Fredrik Nyberg INF" <fnyberg at abo.fi>
> >To: <mohaa at icculus.org>
> >Sent: Tuesday, August 27, 2002 12:43 PM
> >Subject: Re: [mohaa] MOHAA Omaha Beach Scene
> >
> >
> >
> >
> >>On Fri, 2002-08-23 at 23:13, JNagle at franuniv.edu wrote:
> >>
> >>
> >>>I have a question about the Omaha Mutiplayer beach scene....it does not
> >>>
> >>>
> >end
> >
> >
> >>>when you blow up both guns....is there any reason for this? I do have a
> >>>mixed rotation using King Crow's mixed Map mod but the 1st 2 objective
> >>>
> >>>
> >maps
> >
> >
> >>>work great..anyone here have Omaha Beach scene working like it should?
> >>>
> >>>
> >If
> >
> >
> >>>so can you e-mail me your file to: zaphod at 1st.net? Thanks....
> >>>
> >>>Zaphod
> >>>Leader of MOSS
> >>>MOHAA Server: 209.240.4.253
> >>>
> >>>
> >>Speaking of Omaha Beach, I was there for a swim about a week ago. The
> >>"cliffs" are a lot higher in real life and they are not as steep as in
> >>the game (or Saving Private Ryan). I was really surprised how different
> >>it looked, especially since there now is a lot of grass and foliage
> >>growing on the drops. Nice beach, though...
> >>
> >>Nybä
> >>
> >>
> >>
> >>
> >
> >
> >
> Oh, I'm so sorry for sharing that little thought with everyone. Now YOUR
> reply, Damon, of course, is a real nugget of information. Why don't you
> answer this message too with the same kind of keen wit? Now if you
> excuse me, I'll head on back to Clown College where I belong.
>
> ... what a fucking sour-puss.
>
> Nybä
>
>




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