[mohaa] Server Faq

Michael Roark mroark at gamingcenters.net
Thu Aug 1 14:35:02 EDT 2002


Greg Miller said:
> Michael Roark wrote:
>
>> > Is the the machine multi-homed?  If it is then you need to specify
>> the NIC on which you want the server to respond by using the +set
>> net_ip x.x.x.x If you are running it on some other port than 12203,
>> then you need to specify that as well using +set net_port
>> yourportnum
>> > And lastly, if you are running it for LAN access, use +set dedicated
>> 1, if you are running it for Internet access use +set dedicated 2
>> >
>>
>> The box only has one nic card. I'm running on the default port and its
>> set dedicated 2 already. I dunno what to do now :(
>>
>>
>
> Can you post how you are starting the server and what configs you are
> using? Also, any text generated by the server when it starts would be
> helpful.
>
>
> --
> name:Greg C. Miller
> title:Systems and Network Administrator/Sr. Analyst
> e-mail:gmiller at oei-tech.com
> url:http://www.oei-tech.com/
> voice:(540) 373-6025
> fax:(540) 899-5471

Started with:
./mohaa_lnxded +gametype 2 +exec default.cfg +map dm/mohdm2 +set dedicated 2

default.cfg :

// Common server settings

// General settings
seta com_hunkMegs "96" // this is some performance stuff
seta com_zoneMegs "32" // this is some performance stuff
seta developer "1"

// GameSpy
seta sv_gamespy "2" // Change this to "0" if you don't want to advertise
on the internet
seta sv_master1 "mohmaster.2015.com" // master server
seta sv_master2 "master.gamespy.com" // master server

// Server Passwords
seta rconpassword "myrconpassord" // rcon password
seta g_password "" // game password
seta sv_privatePassword "myprivatepassword" // password for private slots

// General game settings
seta sv_allowDownload "1" // set to 0 to disallow clients to download maps
e.a.
seta sv_reconnectlimit "5" // how many times a player can reconnect before
he's refused
seta sv_zombietime "1" // ??
seta g_allowVote "1" // Allow clients to vote for new maps
seta g_voteduration "120" // How long a vote takes
seta g_inactivity "800" // how many seconds a player can be inactive
before he's kicked out
seta g_timeouttospec "60" // how many seconds a player can be inactive
before he moves to spectator mode
seta g_forcerespawn "15" // force a respawn in 15 seconds
seta g_respawnInvulnerability "5" // how many seconds a player is
invulnerable after respawning
seta username "NEWBIE" // name a player gets if he doesn't supply one himself
seta sv_timeout "200" // ??
seta sv_pure "1" // Pak checker, does not allow clients to use PAK files
the server doesn?t have (0 is off 1 is on)
seta sv_walkspeed 150 // Walking speed. 150 default
seta sv_runspeed 250 // Running speed, 250 default
seta g_droppeditemlife "30" // How long dropped items last before they
disappear

// Extras
seta sv_maxPing "200" // Disallow HPWs (High Ping Whiners) - don't allow
ppl with ping times higher than this (0 disables)
seta sv_minPing "0" // Disallow LPBs (Low Ping Bastards) - don't allow ppl
with ping times lower than this (0 disables)
seta sv_floodProtect "1" // client spam protection??
seta g_voiceFloodCount 20 // client spam protection??
seta g_voiceFloodPenalty 120 // client spam protection??
seta pmove_fixed "1" // ??
seta pmove_msec "16" // ??
seta sv_fps "20" // minimal desired frame rate?
seta sv_maxRate "6500"// bandwith allowed per client, in bytes/sec

// Bans
seta g_filterBan "1" // enable ban feature
exec banned.cfg // file holding IP bans




Watching the console I see:

SV packet 209.39.3.33:12203 : getchallenge
SV packet 209.39.3.33:12203 : getchallenge
SV packet 209.39.3.33:12203 : getchallenge
SV packet 209.39.3.33:12203 : getchallenge

then the client times out.





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