[mohaa] Missleading pings?

Simon Hough shough at chartermi.net
Mon Jul 30 22:00:56 EDT 2001


Good call.. thanks
----- Original Message -----
From: "The Caretaker" <caretaker at hellahivemind.com>
To: <mohaa at icculus.org>
Sent: Tuesday, July 30, 2002 9:57 PM
Subject: Re: [mohaa] Missleading pings?


> CPU utilization is low, but memory is a hog. If you don't want to use
> Xwindows to run your game, try using the screen command thru ssh, or at
the
> command line. I think the command was "screen -d -m su username -c
> ./mohaa_lnxded +exec serverconfig.cfg" without the quotes. This will free
> your system up for admin functions for your server, or whatever else you
> want to do. Use your rcon password to admin MOHAA thru the game. This
should
> help with any memory and/or CPU bottlenecks (every little bit helps,
> right?). You can get screen from your distro CD, or if you are using a rpm
> compatible system, go to www.rpmfind.net and look for the latest version.
> Check out these sites for some background if you are new to this:
>
> http://www.ee.surrey.ac.uk/Teaching/Unix/ quick Unix tutorial
> http://www.cs.unca.edu/~edmiston/handouts/screen-m.html MAN page for
screen
>
> [^DD^]Hellboy
> www.devil-dogs.net
>
>
> ----- Original Message -----
> From: "Simon Hough" <shough at chartermi.net>
> To: <mohaa at icculus.org>
> Sent: Monday, July 30, 2001 7:15 PM
> Subject: Re: [mohaa] Missleading pings?
>
>
> > Aaaah, this machine I am running is a 200mhz box with 128meg of ram
> > and acts as a file server... BUT I did a `top` command and it was only
> > using 30% cpu?!?!
> >
> > Cheers for the info though Eric, much appreciatted.
> >
> > Si
> > ----- Original Message -----
> > From: "Eric Koldeweij" <eric at no-sense.net>
> > To: <mohaa at icculus.org>
> > Sent: Tuesday, July 30, 2002 7:47 PM
> > Subject: Re: [mohaa] Missleading pings?
> >
> >
> > > On a T1 with sv_maxRate set to 7000 you can accomodate 28 players,
> > provided
> > > no other servers are running (like apache or other game servers)
> > >
> > > If your box is underpowered pings can fly up too. The MOHAA server
> gobbles
> > > up 80Mb easily. I found 128 Mb RAM unacceptable for a non-Xwindows
linux
> > 2.4
> > > box running MOHAA (had to shut off apache and all other servers to
have
> it
> > > run smoothly), so I recommend at least 256Mb RAM and over 600Mhz PIII
or
> > > equivalent.
> > >
> > > And don't forget, those poor 56K modem gamers won't ever get a low
ping
> :)
> > >
> > > Eric.
> > > ----- Original Message -----
> > > From: "Simon Hough" <shough at chartermi.net>
> > > To: <mohaa at icculus.org>
> > > Sent: Tuesday, July 31, 2001 1:22
> > > Subject: Re: [mohaa] Missleading pings?
> > >
> > >
> > > > Thanks Eric:)
> > > >
> > > > Still I get alot of 100+ pings, and this is a T1, done
> > > > all the math with the maxrate/clients etc.... weirdness.
> > > >
> > > > Si
> > > > ----- Original Message -----
> > > > From: "Eric Koldeweij" <eric at no-sense.net>
> > > > To: <mohaa at icculus.org>
> > > > Sent: Tuesday, July 30, 2002 7:15 PM
> > > > Subject: Re: [mohaa] Missleading pings?
> > > >
> > > >
> > > > > I think that's pretty normal and expected.
> > > > > I don't know about MOHAA, but most other games just measure the
> > > roundtrip
> > > > > time for the regular game packets, not the ICMP packets which are
> sent
> > > by
> > > > > the ping program.
> > > > > Since the MOHAA ping has to be received and processed by the MOHAA
> > > server
> > > > > and the regular ping is handled by the system a lot of extra
> overhead
> > is
> > > > > introduced, so 20ms difference is not strange.
> > > > > You cannot compare regular pings with MOHAA pings. The only thing
> you
> > > know
> > > > > is that the bigger the difference the more busy the MOHAA server
> > > probably
> > > > is
> > > > > :)
> > > > >
> > > > > Eric.
> > > > > ----- Original Message -----
> > > > > From: "Simon Hough" <shough at chartermi.net>
> > > > > To: <mohaa at icculus.org>
> > > > > Sent: Monday, July 30, 2001 22:37
> > > > > Subject: [mohaa] Missleading pings?
> > > > >
> > > > >
> > > > > > Just a question, I have a T1 linked to my Ded server,
> > > > > > I get a client come onto the game with say a ping
> > > > > > of 100, I then drop to shell and ping the same client
> > > > > > and get around 80... go figure:?
> > > > > >
> > > > > > Anyone else had this problem?
> > > > > >
> > > > > > Cheers
> > > > > >
> > > > > > Simon
> > > > >
> > >
> >
>




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