[mohaa] Missleading pings?

Simon Hough shough at chartermi.net
Mon Jul 30 19:22:36 EDT 2001


Thanks Eric:)

Still I get alot of 100+ pings, and this is a T1, done
all the math with the maxrate/clients etc.... weirdness.

Si
----- Original Message -----
From: "Eric Koldeweij" <eric at no-sense.net>
To: <mohaa at icculus.org>
Sent: Tuesday, July 30, 2002 7:15 PM
Subject: Re: [mohaa] Missleading pings?


> I think that's pretty normal and expected.
> I don't know about MOHAA, but most other games just measure the roundtrip
> time for the regular game packets, not the ICMP packets which are sent by
> the ping program.
> Since the MOHAA ping has to be received and processed by the MOHAA server
> and the regular ping is handled by the system a lot of extra overhead is
> introduced, so 20ms difference is not strange.
> You cannot compare regular pings with MOHAA pings. The only thing you know
> is that the bigger the difference the more busy the MOHAA server probably
is
> :)
>
> Eric.
> ----- Original Message -----
> From: "Simon Hough" <shough at chartermi.net>
> To: <mohaa at icculus.org>
> Sent: Monday, July 30, 2001 22:37
> Subject: [mohaa] Missleading pings?
>
>
> > Just a question, I have a T1 linked to my Ded server,
> > I get a client come onto the game with say a ping
> > of 100, I then drop to shell and ping the same client
> > and get around 80... go figure:?
> >
> > Anyone else had this problem?
> >
> > Cheers
> >
> > Simon
>




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