r100 - in trunk/src: . objects

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Mon Mar 14 18:44:55 EST 2005


Author: jonas
Date: 2005-03-14 18:44:55 -0500 (Mon, 14 Mar 2005)
New Revision: 100

Added:
   trunk/src/SDL_rotozoom.cpp
   trunk/src/SDL_rotozoom.h
Modified:
   trunk/src/Makefile
   trunk/src/imgcache.cpp
   trunk/src/imgcache.h
   trunk/src/objects/Makefile
Log:
Support preceeding image scaling, using the rotozoomer (from SDL_gfx)
from A. Schiffler. Syntax: When loading a new image into cache, one can
add an aditional parameter double scale_factor to specify the scaling factor.



Modified: trunk/src/Makefile
===================================================================
--- trunk/src/Makefile	2005-03-14 15:51:04 UTC (rev 99)
+++ trunk/src/Makefile	2005-03-14 23:44:55 UTC (rev 100)
@@ -1,7 +1,7 @@
 CXX = g++
 CXX_FLAGS = -W -Wall -ansi -pedantic
 CXX_DEBUG = -g #-fno-inline
-CXX_OPT = -O2 -march=pentium4 -ffast-math
+CXX_OPT = #-O2 -march=pentium4 -ffast-math
 CXX_GAME = -DSDL_MIXER -DSDL_IMAGE -DALPHA -I ./
 SDL = `sdl-config --cflags`
 SDL_LINK = `sdl-config --libs` -lSDL_mixer -lSDL_image -ldl -rdynamic
@@ -9,7 +9,7 @@
 OBJS  = common.o gfxeng.o input.o font.o lost_penguins.o scenario.o\
         objects_common.o sfxeng.o players_common.o monsters_common.o\
         characters_common.o objectpools.o weapons.o events.o imgcache.o\
-        sndcache.o physics.o animation.o menu.o
+        sndcache.o physics.o animation.o menu.o SDL_rotozoom.o
 PLUGS = objects.a
 BIN   = ../lost_penguins
 

Added: trunk/src/SDL_rotozoom.cpp
===================================================================
--- trunk/src/SDL_rotozoom.cpp	2005-03-14 15:51:04 UTC (rev 99)
+++ trunk/src/SDL_rotozoom.cpp	2005-03-14 23:44:55 UTC (rev 100)
@@ -0,0 +1,945 @@
+/*  
+ * SDL_rotozoom.c - rotozoomer for 32bit or 8bit surfaces
+ *
+ *  LGPL (c) A. Schiffler
+ */
+
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#include <SDL.h>
+#include "SDL_rotozoom.h"
+
+#define MAX(a,b)    (((a) > (b)) ? (a) : (b))
+
+/*
+ * 32bit Zoomer with optional anti-aliasing by bilinear interpolation.
+ *
+ * Zoomes 32bit RGBA/ABGR 'src' surface to 'dst' surface.
+ */
+
+int zoomSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy, int smooth) {
+    int x, y, sx, sy, *sax, *say, *csax, *csay, csx, csy, ex, ey, t1, t2, sstep;
+    tColorRGBA *c00, *c01, *c10, *c11;
+    tColorRGBA *sp, *csp, *dp;
+    int dgap;
+
+    /*
+     * Variable setup 
+     */
+    if (smooth) {
+	/*
+	 * For interpolation: assume source dimension is one pixel 
+	 */
+	/*
+	 * smaller to avoid overflow on right and bottom edge.     
+	 */
+	sx = (int) (65536.0 * (float) (src->w - 1) / (float) dst->w);
+	sy = (int) (65536.0 * (float) (src->h - 1) / (float) dst->h);
+    } else {
+	sx = (int) (65536.0 * (float) src->w / (float) dst->w);
+	sy = (int) (65536.0 * (float) src->h / (float) dst->h);
+    }
+
+    /*
+     * Allocate memory for row increments 
+     */
+    if ((sax = (int *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
+	return (-1);
+    }
+    if ((say = (int *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
+	free(sax);
+	return (-1);
+    }
+
+    /*
+     * Precalculate row increments 
+     */
+    sp = csp = (tColorRGBA *) src->pixels;
+    dp = (tColorRGBA *) dst->pixels;
+
+    if (flipx) csp += (src->w-1);
+    if (flipy) csp  = (tColorRGBA*)( (Uint8*)csp + src->pitch*(src->h-1) );
+
+    csx = 0;
+    csax = sax;
+    for (x = 0; x <= dst->w; x++) {
+	*csax = csx;
+	csax++;
+	csx &= 0xffff;
+	csx += sx;
+    }
+    csy = 0;
+    csay = say;
+    for (y = 0; y <= dst->h; y++) {
+	*csay = csy;
+	csay++;
+	csy &= 0xffff;
+	csy += sy;
+    }
+
+    dgap = dst->pitch - dst->w * 4;
+
+    /*
+     * Switch between interpolating and non-interpolating code 
+     */
+    if (smooth) {
+
+	/*
+	 * Interpolating Zoom 
+	 */
+
+	/*
+	 * Scan destination 
+	 */
+	csay = say;
+	for (y = 0; y < dst->h; y++) {
+	    /*
+	     * Setup color source pointers 
+	     */
+	    c00 = csp;
+	    c01 = csp;
+	    c01++;
+	    c10 = (tColorRGBA *) ((Uint8 *) csp + src->pitch);
+	    c11 = c10;
+	    c11++;
+	    csax = sax;
+	    for (x = 0; x < dst->w; x++) {
+
+		/*
+		 * Interpolate colors 
+		 */
+		ex = (*csax & 0xffff);
+		ey = (*csay & 0xffff);
+		t1 = ((((c01->r - c00->r) * ex) >> 16) + c00->r) & 0xff;
+		t2 = ((((c11->r - c10->r) * ex) >> 16) + c10->r) & 0xff;
+		dp->r = (((t2 - t1) * ey) >> 16) + t1;
+		t1 = ((((c01->g - c00->g) * ex) >> 16) + c00->g) & 0xff;
+		t2 = ((((c11->g - c10->g) * ex) >> 16) + c10->g) & 0xff;
+		dp->g = (((t2 - t1) * ey) >> 16) + t1;
+		t1 = ((((c01->b - c00->b) * ex) >> 16) + c00->b) & 0xff;
+		t2 = ((((c11->b - c10->b) * ex) >> 16) + c10->b) & 0xff;
+		dp->b = (((t2 - t1) * ey) >> 16) + t1;
+		t1 = ((((c01->a - c00->a) * ex) >> 16) + c00->a) & 0xff;
+		t2 = ((((c11->a - c10->a) * ex) >> 16) + c10->a) & 0xff;
+		dp->a = (((t2 - t1) * ey) >> 16) + t1;
+
+		/*
+		 * Advance source pointers 
+		 */
+		csax++;
+		sstep = (*csax >> 16);
+		c00 += sstep;
+		c01 += sstep;
+		c10 += sstep;
+		c11 += sstep;
+		/*
+		 * Advance destination pointer 
+		 */
+		dp++;
+	    }
+	    /*
+	     * Advance source pointer 
+	     */
+	    csay++;
+	    csp = (tColorRGBA *) ((Uint8 *) csp + (*csay >> 16) * src->pitch);
+	    /*
+	     * Advance destination pointers 
+	     */
+	    dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
+	}
+
+    } else {
+
+	/*
+	 * Non-Interpolating Zoom 
+	 */
+
+	csay = say;
+	for (y = 0; y < dst->h; y++) {
+	    sp = csp;
+	    csax = sax;
+	    for (x = 0; x < dst->w; x++) {
+		/*
+		 * Draw 
+		 */
+		*dp = *sp;
+		/*
+		 * Advance source pointers 
+		 */
+		csax++;
+		sstep = (*csax >> 16);
+		if (flipx) sstep = -sstep;
+		sp += sstep;
+		/*
+		 * Advance destination pointer 
+		 */
+		dp++;
+	    }
+	    /*
+	     * Advance source pointer 
+	     */
+	    csay++;
+	    sstep = (*csay >> 16) * src->pitch;
+	    if (flipy) sstep = -sstep;
+	    csp = (tColorRGBA *) ((Uint8 *) csp + sstep);
+
+	    /*
+	     * Advance destination pointers 
+	     */
+	    dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
+	}
+
+    }
+
+    /*
+     * Remove temp arrays 
+     */
+    free(sax);
+    free(say);
+
+    return (0);
+}
+
+/* 
+ * 8bit Zoomer without smoothing.
+ *
+ * Zoomes 8bit palette/Y 'src' surface to 'dst' surface.
+ */
+
+int zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy) {
+    Uint32 sx, sy, *sax, *say, *csax, *csay, csx, csy;
+    int x,y;
+    Uint8 *sp, *dp, *csp;
+    int dgap;
+
+    /*
+     * Variable setup 
+     */
+    sx = (Uint32) (65536.0 * (float) src->w / (float) dst->w);
+    sy = (Uint32) (65536.0 * (float) src->h / (float) dst->h);
+
+    /*
+     * Allocate memory for row increments 
+     */
+    if ((sax = (Uint32 *) malloc(dst->w * sizeof(Uint32))) == NULL) {
+	return (-1);
+    }
+    if ((say = (Uint32 *) malloc(dst->h * sizeof(Uint32))) == NULL) {
+	if (sax != NULL) {
+	    free(sax);
+	}
+	return (-1);
+    }
+
+    /*
+     * Precalculate row increments 
+     */
+    csx = 0;
+    csax = sax;
+    for (x = 0; x < dst->w; x++) {
+	csx += sx;
+	*csax = (csx >> 16);
+	csx &= 0xffff;
+	csax++;
+    }
+    csy = 0;
+    csay = say;
+    for (y = 0; y < dst->h; y++) {
+	csy += sy;
+	*csay = (csy >> 16);
+	csy &= 0xffff;
+	csay++;
+    }
+
+    csx = 0;
+    csax = sax;
+    for (x = 0; x < dst->w; x++) {
+	csx += (*csax);
+	csax++;
+    }
+    csy = 0;
+    csay = say;
+    for (y = 0; y < dst->h; y++) {
+	csy += (*csay);
+	csay++;
+    }
+
+    /*
+     * Pointer setup 
+     */
+    sp = csp = (Uint8 *) src->pixels;
+    dp = (Uint8 *) dst->pixels;
+    dgap = dst->pitch - dst->w;
+
+    /*
+     * Draw 
+     */
+    csay = say;
+    for (y = 0; y < dst->h; y++) {
+	csax = sax;
+	sp = csp;
+	for (x = 0; x < dst->w; x++) {
+	    /*
+	     * Draw 
+	     */
+	    *dp = *sp;
+	    /*
+	     * Advance source pointers 
+	     */
+	    sp += (*csax);
+	    csax++;
+	    /*
+	     * Advance destination pointer 
+	     */
+	    dp++;
+	}
+	/*
+	 * Advance source pointer (for row) 
+	 */
+	csp += ((*csay) * src->pitch);
+	csay++;
+	/*
+	 * Advance destination pointers 
+	 */
+	dp += dgap;
+    }
+
+    /*
+     * Remove temp arrays 
+     */
+    free(sax);
+    free(say);
+
+    return (0);
+}
+
+/* 
+ * 32bit Rotozoomer with optional anti-aliasing by bilinear interpolation.
+ *
+ * Rotates and zoomes 32bit RGBA/ABGR 'src' surface to 'dst' surface.
+ *
+ */
+
+void transformSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy, int smooth) {
+    int x, y, t1, t2, dx, dy, xd, yd, sdx, sdy, ax, ay, ex, ey, sw, sh;
+    tColorRGBA c00, c01, c10, c11;
+    tColorRGBA *pc, *sp;
+    int gap;
+
+    /*
+     * Variable setup 
+     */
+    xd = ((src->w - dst->w) << 15);
+    yd = ((src->h - dst->h) << 15);
+    ax = (cx << 16) - (icos * cx);
+    ay = (cy << 16) - (isin * cx);
+    sw = src->w - 1;
+    sh = src->h - 1;
+    pc = (tColorRGBA*)dst->pixels;
+    gap = dst->pitch - dst->w * 4;
+
+    /*
+     * Switch between interpolating and non-interpolating code 
+     */
+    if (smooth) {
+	for (y = 0; y < dst->h; y++) {
+	    dy = cy - y;
+	    sdx = (ax + (isin * dy)) + xd;
+	    sdy = (ay - (icos * dy)) + yd;
+	    for (x = 0; x < dst->w; x++) {
+		dx = (sdx >> 16);
+		dy = (sdy >> 16);
+		if ((dx >= -1) && (dy >= -1) && (dx < src->w) && (dy < src->h)) {
+		    if ((dx >= 0) && (dy >= 0) && (dx < sw) && (dy < sh)) {
+			sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+			sp += dx;
+			c00 = *sp;
+			sp += 1;
+			c01 = *sp;
+			sp = (tColorRGBA *) ((Uint8 *) sp + src->pitch);
+			sp -= 1;
+			c10 = *sp;
+			sp += 1;
+			c11 = *sp;
+		    } else if ((dx == sw) && (dy == sh)) {
+			sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+			sp += dx;
+			c00 = *sp;
+			c01 = *sp;
+			c10 = *sp;
+			c11 = *sp;
+		    } else if ((dx == -1) && (dy == -1)) {
+			sp = (tColorRGBA *) (src->pixels);
+			c00 = *sp;
+			c01 = *sp;
+			c10 = *sp;
+			c11 = *sp;
+		    } else if ((dx == -1) && (dy == sh)) {
+			sp = (tColorRGBA *) (src->pixels);
+			sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+			c00 = *sp;
+			c01 = *sp;
+			c10 = *sp;
+			c11 = *sp;
+		    } else if ((dx == sw) && (dy == -1)) {
+			sp = (tColorRGBA *) (src->pixels);
+			sp += dx;
+			c00 = *sp;
+			c01 = *sp;
+			c10 = *sp;
+			c11 = *sp;
+		    } else if (dx == -1) {
+			sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+			c00 = *sp;
+			c01 = *sp;
+			c10 = *sp;
+			sp = (tColorRGBA *) ((Uint8 *) sp + src->pitch);
+			c11 = *sp;
+		    } else if (dy == -1) {
+			sp = (tColorRGBA *) (src->pixels);
+			sp += dx;
+			c00 = *sp;
+			c01 = *sp;
+			c10 = *sp;
+			sp += 1;
+			c11 = *sp;
+		    } else if (dx == sw) {
+			sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+			sp += dx;
+			c00 = *sp;
+			c01 = *sp;
+			sp = (tColorRGBA *) ((Uint8 *) sp + src->pitch);
+			c10 = *sp;
+			c11 = *sp;
+		    } else if (dy == sh) {
+			sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+			sp += dx;
+			c00 = *sp;
+			sp += 1;
+			c01 = *sp;
+			c10 = *sp;
+			c11 = *sp;
+		    }
+		    /*
+		     * Interpolate colors 
+		     */
+		    ex = (sdx & 0xffff);
+		    ey = (sdy & 0xffff);
+		    t1 = ((((c01.r - c00.r) * ex) >> 16) + c00.r) & 0xff;
+		    t2 = ((((c11.r - c10.r) * ex) >> 16) + c10.r) & 0xff;
+		    pc->r = (((t2 - t1) * ey) >> 16) + t1;
+		    t1 = ((((c01.g - c00.g) * ex) >> 16) + c00.g) & 0xff;
+		    t2 = ((((c11.g - c10.g) * ex) >> 16) + c10.g) & 0xff;
+		    pc->g = (((t2 - t1) * ey) >> 16) + t1;
+		    t1 = ((((c01.b - c00.b) * ex) >> 16) + c00.b) & 0xff;
+		    t2 = ((((c11.b - c10.b) * ex) >> 16) + c10.b) & 0xff;
+		    pc->b = (((t2 - t1) * ey) >> 16) + t1;
+		    t1 = ((((c01.a - c00.a) * ex) >> 16) + c00.a) & 0xff;
+		    t2 = ((((c11.a - c10.a) * ex) >> 16) + c10.a) & 0xff;
+		    pc->a = (((t2 - t1) * ey) >> 16) + t1;
+		}
+		sdx += icos;
+		sdy += isin;
+		pc++;
+	    }
+	    pc = (tColorRGBA *) ((Uint8 *) pc + gap);
+	}
+    } else {
+	for (y = 0; y < dst->h; y++) {
+	    dy = cy - y;
+	    sdx = (ax + (isin * dy)) + xd;
+	    sdy = (ay - (icos * dy)) + yd;
+	    for (x = 0; x < dst->w; x++) {
+		dx = (short) (sdx >> 16);
+		dy = (short) (sdy >> 16);
+		if (flipx) dx = (src->w-1)-dx;
+		if (flipy) dy = (src->h-1)-dy;
+		if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) {
+		    sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
+		    sp += dx;
+		    *pc = *sp;
+		}
+		sdx += icos;
+		sdy += isin;
+		pc++;
+	    }
+	    pc = (tColorRGBA *) ((Uint8 *) pc + gap);
+	}
+    }
+}
+
+/* 
+ * 8bit Rotozoomer without smoothing
+ *
+ * Rotates and zoomes 8bit palette/Y 'src' surface to 'dst' surface.
+ */
+
+void transformSurfaceY(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos) {
+    int x, y, dx, dy, xd, yd, sdx, sdy, ax, ay, sw, sh;
+    tColorY *pc, *sp;
+    int gap;
+
+    /*
+     * Variable setup 
+     */
+    xd = ((src->w - dst->w) << 15);
+    yd = ((src->h - dst->h) << 15);
+    ax = (cx << 16) - (icos * cx);
+    ay = (cy << 16) - (isin * cx);
+    sw = src->w - 1;
+    sh = src->h - 1;
+    pc = (tColorY*)dst->pixels;
+    gap = dst->pitch - dst->w;
+    /*
+     * Clear surface to colorkey 
+     */
+    memset(pc, (unsigned char) (src->format->colorkey & 0xff), dst->pitch * dst->h);
+    /*
+     * Iterate through destination surface 
+     */
+    for (y = 0; y < dst->h; y++) {
+	dy = cy - y;
+	sdx = (ax + (isin * dy)) + xd;
+	sdy = (ay - (icos * dy)) + yd;
+	for (x = 0; x < dst->w; x++) {
+	    dx = (short) (sdx >> 16);
+	    dy = (short) (sdy >> 16);
+	    if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) {
+		sp = (tColorY *) (src->pixels);
+		sp += (src->pitch * dy + dx);
+		*pc = *sp;
+	    }
+	    sdx += icos;
+	    sdy += isin;
+	    pc++;
+	}
+	pc += gap;
+    }
+}
+
+/* 
+ * rotozoomSurface()
+ *
+ * Rotates and zoomes a 32bit or 8bit 'src' surface to newly created 'dst' surface.
+ * 'angle' is the rotation in degrees. 'zoom' a scaling factor. If 'smooth' is 1
+ * then the destination 32bit surface is anti-aliased. If the surface is not 8bit
+ * or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
+ */
+
+#define VALUE_LIMIT	0.001
+
+
+/* Local rotozoom-size function with trig result return */
+
+void rotozoomSurfaceSizeTrig(int width, int height, double angle, double zoomx, double zoomy, int *dstwidth, int *dstheight,  double *canglezoom, double *sanglezoom) {
+    double x, y, cx, cy, sx, sy;
+    double radangle;
+    int dstwidthhalf, dstheighthalf;
+
+    /*
+     * Determine destination width and height by rotating a centered source box 
+     */
+    radangle = angle * (M_PI / 180.0);
+    *sanglezoom = sin(radangle);
+    *canglezoom = cos(radangle);
+    *sanglezoom *= zoomx;
+    *canglezoom *= zoomx;
+    x = width / 2;
+    y = height / 2;
+    cx = *canglezoom * x;
+    cy = *canglezoom * y;
+    sx = *sanglezoom * x;
+    sy = *sanglezoom * y;
+    dstwidthhalf = MAX((int)
+		       ceil(MAX(MAX(MAX(fabs(cx + sy), fabs(cx - sy)), fabs(-cx + sy)), fabs(-cx - sy))), 1);
+    dstheighthalf = MAX((int)
+			ceil(MAX(MAX(MAX(fabs(sx + cy), fabs(sx - cy)), fabs(-sx + cy)), fabs(-sx - cy))), 1);
+    *dstwidth = 2 * dstwidthhalf;
+    *dstheight = 2 * dstheighthalf;
+}
+
+
+/* Publically available rotozoom-size function */
+
+void rotozoomSurfaceSizeXY(int width, int height, double angle, double zoomx, double zoomy, int *dstwidth, int *dstheight) {
+    double dummy_sanglezoom, dummy_canglezoom;
+
+    rotozoomSurfaceSizeTrig(width, height, angle, zoomx, zoomy, dstwidth, dstheight, &dummy_sanglezoom, &dummy_canglezoom);
+}
+
+/* Publically available rotozoom-size function */
+
+void rotozoomSurfaceSize(int width, int height, double angle, double zoom, int *dstwidth, int *dstheight) {
+    double dummy_sanglezoom, dummy_canglezoom;
+
+    rotozoomSurfaceSizeTrig(width, height, angle, zoom, zoom, dstwidth, dstheight, &dummy_sanglezoom, &dummy_canglezoom);
+}
+
+/* Publically available rotozoom function */
+
+SDL_Surface *rotozoomSurface(SDL_Surface * src, double angle, double zoom, int smooth) {
+  return rotozoomSurfaceXY(src, angle, zoom, zoom, smooth);
+}
+
+/* Publically available rotozoom function */
+
+SDL_Surface *rotozoomSurfaceXY(SDL_Surface * src, double angle, double zoomx, double zoomy, int smooth) {
+    SDL_Surface *rz_src;
+    SDL_Surface *rz_dst;
+    double zoominv;
+    double sanglezoom, canglezoom, sanglezoominv, canglezoominv;
+    int dstwidthhalf, dstwidth, dstheighthalf, dstheight;
+    int is32bit;
+    int i, src_converted;
+    int flipx,flipy;
+
+    /*
+     * Sanity check 
+     */
+    if (src == NULL)
+	return (NULL);
+
+    /*
+     * Determine if source surface is 32bit or 8bit 
+     */
+    is32bit = (src->format->BitsPerPixel == 32);
+    if ((is32bit) || (src->format->BitsPerPixel == 8)) {
+	/*
+	 * Use source surface 'as is' 
+	 */
+	rz_src = src;
+	src_converted = 0;
+    } else {
+	/*
+	 * New source surface is 32bit with a defined RGBA ordering 
+	 */
+	rz_src =
+	    SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000);
+	SDL_BlitSurface(src, NULL, rz_src, NULL);
+	src_converted = 1;
+	is32bit = 1;
+    }
+
+    /*
+     * Sanity check zoom factor 
+     */
+    flipx = (zoomx<0);
+    if (flipx) zoomx=-zoomx;
+    flipy = (zoomy<0);
+    if (flipy) zoomy=-zoomy;
+    if (zoomx < VALUE_LIMIT) zoomx = VALUE_LIMIT;
+    if (zoomy < VALUE_LIMIT) zoomy = VALUE_LIMIT;
+    zoominv = 65536.0 / (zoomx * zoomx);
+
+    /*
+     * Check if we have a rotozoom or just a zoom 
+     */
+    if (fabs(angle) > VALUE_LIMIT) {
+
+	/*
+	 * Angle!=0: full rotozoom 
+	 */
+	/*
+	 * ----------------------- 
+	 */
+
+	/* Determine target size */
+	rotozoomSurfaceSizeTrig(rz_src->w, rz_src->h, angle, zoomx, zoomy, &dstwidth, &dstheight, &canglezoom, &sanglezoom);
+
+	/*
+	 * Calculate target factors from sin/cos and zoom 
+	 */
+	sanglezoominv = sanglezoom;
+	canglezoominv = canglezoom;
+	sanglezoominv *= zoominv;
+	canglezoominv *= zoominv;
+
+	/* Calculate half size */
+	dstwidthhalf = dstwidth / 2;
+	dstheighthalf = dstheight / 2;
+
+	/*
+	 * Alloc space to completely contain the rotated surface 
+	 */
+	rz_dst = NULL;
+	if (is32bit) {
+	    /*
+	     * Target surface is 32bit with source RGBA/ABGR ordering 
+	     */
+	    rz_dst =
+		SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 32,
+				     rz_src->format->Rmask, rz_src->format->Gmask,
+				     rz_src->format->Bmask, rz_src->format->Amask);
+	} else {
+	    /*
+	     * Target surface is 8bit 
+	     */
+	    rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 8, 0, 0, 0, 0);
+	}
+
+	/*
+	 * Lock source surface 
+	 */
+	SDL_LockSurface(rz_src);
+	/*
+	 * Check which kind of surface we have 
+	 */
+	if (is32bit) {
+	    /*
+	     * Call the 32bit transformation routine to do the rotation (using alpha) 
+	     */
+	    transformSurfaceRGBA(rz_src, rz_dst, dstwidthhalf, dstheighthalf,
+				 (int) (sanglezoominv), (int) (canglezoominv), 
+				 flipx, flipy,
+				 smooth);
+	    /*
+	     * Turn on source-alpha support 
+	     */
+	    SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
+	} else {
+	    /*
+	     * Copy palette and colorkey info 
+	     */
+	    for (i = 0; i < rz_src->format->palette->ncolors; i++) {
+		rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
+	    }
+	    rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
+	    /*
+	     * Call the 8bit transformation routine to do the rotation 
+	     */
+	    transformSurfaceY(rz_src, rz_dst, dstwidthhalf, dstheighthalf,
+			      (int) (sanglezoominv), (int) (canglezoominv));
+	    SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, rz_src->format->colorkey);
+	}
+	/*
+	 * Unlock source surface 
+	 */
+	SDL_UnlockSurface(rz_src);
+
+    } else {
+
+	/*
+	 * Angle=0: Just a zoom 
+	 */
+	/*
+	 * -------------------- 
+	 */
+
+	/*
+	 * Calculate target size
+	 */
+	zoomSurfaceSize(rz_src->w, rz_src->h, zoomx, zoomy, &dstwidth, &dstheight);
+
+	/*
+	 * Alloc space to completely contain the zoomed surface 
+	 */
+	rz_dst = NULL;
+	if (is32bit) {
+	    /*
+	     * Target surface is 32bit with source RGBA/ABGR ordering 
+	     */
+	    rz_dst =
+		SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 32,
+				     rz_src->format->Rmask, rz_src->format->Gmask,
+				     rz_src->format->Bmask, rz_src->format->Amask);
+	} else {
+	    /*
+	     * Target surface is 8bit 
+	     */
+	    rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 8, 0, 0, 0, 0);
+	}
+
+	/*
+	 * Lock source surface 
+	 */
+	SDL_LockSurface(rz_src);
+	/*
+	 * Check which kind of surface we have 
+	 */
+	if (is32bit) {
+	    /*
+	     * Call the 32bit transformation routine to do the zooming (using alpha) 
+	     */
+	    zoomSurfaceRGBA(rz_src, rz_dst, flipx, flipy, smooth);
+	    /*
+	     * Turn on source-alpha support 
+	     */
+	    SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
+	} else {
+	    /*
+	     * Copy palette and colorkey info 
+	     */
+	    for (i = 0; i < rz_src->format->palette->ncolors; i++) {
+		rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
+	    }
+	    rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
+	    /*
+	     * Call the 8bit transformation routine to do the zooming 
+	     */
+	    zoomSurfaceY(rz_src, rz_dst, flipx, flipy);
+	    SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, rz_src->format->colorkey);
+	}
+	/*
+	 * Unlock source surface 
+	 */
+	SDL_UnlockSurface(rz_src);
+    }
+
+    /*
+     * Cleanup temp surface 
+     */
+    if (src_converted) {
+	SDL_FreeSurface(rz_src);
+    }
+
+    /*
+     * Return destination surface 
+     */
+    return (rz_dst);
+}
+
+/* 
+ * zoomSurface()
+ *
+ * Zoomes a 32bit or 8bit 'src' surface to newly created 'dst' surface.
+ * 'zoomx' and 'zoomy' are scaling factors for width and height. If 'smooth' is 1
+ * then the destination 32bit surface is anti-aliased. If the surface is not 8bit
+ * or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
+ */
+
+#define VALUE_LIMIT	0.001
+
+void zoomSurfaceSize(int width, int height, double zoomx, double zoomy, int *dstwidth, int *dstheight) {
+    /*
+     * Sanity check zoom factors 
+     */
+    if (zoomx < VALUE_LIMIT) {
+	zoomx = VALUE_LIMIT;
+    }
+    if (zoomy < VALUE_LIMIT) {
+	zoomy = VALUE_LIMIT;
+    }
+
+    /*
+     * Calculate target size 
+     */
+    *dstwidth = (int) ((double) width * zoomx);
+    *dstheight = (int) ((double) height * zoomy);
+    if (*dstwidth < 1) {
+	*dstwidth = 1;
+    }
+    if (*dstheight < 1) {
+	*dstheight = 1;
+    }
+}
+
+SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth) {
+    SDL_Surface *rz_src;
+    SDL_Surface *rz_dst;
+    int dstwidth, dstheight;
+    int is32bit;
+    int i, src_converted;
+    int flipx, flipy;
+
+    /*
+     * Sanity check 
+     */
+    if (src == NULL)
+	return (NULL);
+
+    /*
+     * Determine if source surface is 32bit or 8bit 
+     */
+    is32bit = (src->format->BitsPerPixel == 32);
+    if ((is32bit) || (src->format->BitsPerPixel == 8)) {
+	/*
+	 * Use source surface 'as is' 
+	 */
+	rz_src = src;
+	src_converted = 0;
+    } else {
+	/*
+	 * New source surface is 32bit with a defined RGBA ordering 
+	 */
+	rz_src =
+	    SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000);
+	SDL_BlitSurface(src, NULL, rz_src, NULL);
+	src_converted = 1;
+	is32bit = 1;
+    }
+
+    flipx = (zoomx<0);
+    if (flipx) zoomx = -zoomx;
+    flipy = (zoomy<0);
+    if (flipy) zoomy = -zoomy;
+
+    /* Get size if target */
+    zoomSurfaceSize(rz_src->w, rz_src->h, zoomx, zoomy, &dstwidth, &dstheight);
+
+    /*
+     * Alloc space to completely contain the zoomed surface 
+     */
+    rz_dst = NULL;
+    if (is32bit) {
+	/*
+	 * Target surface is 32bit with source RGBA/ABGR ordering 
+	 */
+	rz_dst =
+	    SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 32,
+				 rz_src->format->Rmask, rz_src->format->Gmask,
+				 rz_src->format->Bmask, rz_src->format->Amask);
+    } else {
+	/*
+	 * Target surface is 8bit 
+	 */
+	rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight, 8, 0, 0, 0, 0);
+    }
+
+    /*
+     * Lock source surface 
+     */
+    SDL_LockSurface(rz_src);
+    /*
+     * Check which kind of surface we have 
+     */
+    if (is32bit) {
+	/*
+	 * Call the 32bit transformation routine to do the zooming (using alpha) 
+	 */
+	zoomSurfaceRGBA(rz_src, rz_dst, flipx, flipy, smooth);
+	/*
+	 * Turn on source-alpha support 
+	 */
+	SDL_SetAlpha(rz_dst, SDL_SRCALPHA, 255);
+    } else {
+	/*
+	 * Copy palette and colorkey info 
+	 */
+	for (i = 0; i < rz_src->format->palette->ncolors; i++) {
+	    rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
+	}
+	rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
+	/*
+	 * Call the 8bit transformation routine to do the zooming 
+	 */
+	zoomSurfaceY(rz_src, rz_dst, flipx, flipy);
+	SDL_SetColorKey(rz_dst, SDL_SRCCOLORKEY | SDL_RLEACCEL, rz_src->format->colorkey);
+    }
+    /*
+     * Unlock source surface 
+     */
+    SDL_UnlockSurface(rz_src);
+
+    /*
+     * Cleanup temp surface 
+     */
+    if (src_converted) {
+	SDL_FreeSurface(rz_src);
+    }
+
+    /*
+     * Return destination surface 
+     */
+    return (rz_dst);
+}

Added: trunk/src/SDL_rotozoom.h
===================================================================
--- trunk/src/SDL_rotozoom.h	2005-03-14 15:51:04 UTC (rev 99)
+++ trunk/src/SDL_rotozoom.h	2005-03-14 23:44:55 UTC (rev 100)
@@ -0,0 +1,62 @@
+/*
+ * SDL_rotozoom - rotozoomer
+ *
+ * LGPL (c) A. Schiffler
+ *
+ */
+
+#ifndef _SDL_rotozoom_h
+#define _SDL_rotozoom_h
+
+#ifndef M_PI
+#define M_PI	3.141592654
+#endif
+
+#define SMOOTHING_OFF		0
+#define SMOOTHING_ON		1
+
+typedef struct tColorRGBA {
+	Uint8 r;
+	Uint8 g;
+	Uint8 b;
+	Uint8 a;
+} tColorRGBA;
+
+typedef struct tColorY {
+	Uint8 y;
+} tColorY;
+
+
+/* 
+ * rotozoomSurface()
+ *
+ * Rotates and zoomes a 32bit or 8bit 'src' surface to newly created 'dst' surface.
+ * 'angle' is the rotation in degrees. 'zoom' a scaling factor. If 'smooth' is 1
+ * then the destination 32bit surface is anti-aliased. If the surface is not 8bit
+ * or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
+ */
+
+SDL_Surface *rotozoomSurface(SDL_Surface * src, double angle, double zoom, int smooth);
+SDL_Surface *rotozoomSurfaceXY (SDL_Surface * src, double angle, double zoomx, double zoomy, int smooth);
+
+/* Returns the size of the target surface for a rotozoomSurface() call */
+
+void rotozoomSurfaceSize(int width, int height, double angle, double zoom, int *dstwidth, int *dstheight);
+void rotozoomSurfaceSizeXY(int width, int height, double angle, double zoomx, double zoomy, int *dstwidth, int *dstheight);
+
+/* 
+ * zoomSurface()
+ *
+ * Zoomes a 32bit or 8bit 'src' surface to newly created 'dst' surface.
+ * 'zoomx' and 'zoomy' are scaling factors for width and height. If 'smooth' is 1
+ * then the destination 32bit surface is anti-aliased. If the surface is not 8bit
+ * or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
+ */
+
+SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth);
+
+/* Returns the size of the target surface for a zoomSurface() call */
+
+void zoomSurfaceSize(int width, int height, double zoomx, double zoomy, int *dstwidth, int *dstheight);
+
+#endif

Modified: trunk/src/imgcache.cpp
===================================================================
--- trunk/src/imgcache.cpp	2005-03-14 15:51:04 UTC (rev 99)
+++ trunk/src/imgcache.cpp	2005-03-14 23:44:55 UTC (rev 100)
@@ -1,4 +1,5 @@
 #include "common.h"
+#include "SDL_rotozoom.h"
 #include "imgcache.h"
 
 
@@ -6,23 +7,29 @@
     not_found="no_file.bmp";
 }
 ImageCache::~ImageCache() {
-    map<string, SDL_Surface*>::iterator imgit=imgcache.begin();
+    map<pair<string,double>, SDL_Surface*>::iterator imgit=imgcache.begin();
     while (imgit != imgcache.end()) {
         SDL_FreeSurface((*imgit).second);
         imgcache.erase(imgit++);
     }
 }
 
-SDL_Surface* ImageCache::loadImage(string imagename) {
+//TODO: maybe replace double scale_factor by string scale_format or sthg like that
+SDL_Surface* ImageCache::loadImage(string imagename, double scale_factor) {
     //default is not_found
-    if (imagename=="") imagename=not_found;
-    map<string, SDL_Surface*>::iterator imgit=imgcache.find(imagename);
+    if (imagename=="") {
+        imagename=not_found;
+        scale_factor=1;
+    }
+        
+    map<pair<string,double>, SDL_Surface*>::iterator imgit=imgcache.find(make_pair(imagename,scale_factor));
     
-    //load new image
+    // Image is not yet cached
     if (imgit==imgcache.end()) {
         string loadfile=config.datadir+imagename;
         SDL_Surface* tmpimg=NULL;
         SDL_Surface* returnimg=NULL;
+        // Loading
         #ifdef SDL_IMAGE
         if ((tmpimg=IMG_Load(loadfile.c_str())) == NULL) {
         #else
@@ -36,23 +43,45 @@
             } else {
                 return loadImage(not_found);
             }
+        // Preprocessing
         } else {
+            // About ColorKeys: I'm not sure anymore what is necessary and what not, as some stuff is now
+            // also done in SDL_rotozoom.cpp, at least it seems to work this way...
+            // Image's colorkey have to be set before (if unset) as the SCALING changes the color values
+            #ifdef ALPHA
+            if (!(tmpimg->flags & (SDL_SRCCOLORKEY|SDL_SRCALPHA))) {
+            #else
+            if (!(tmpimg->flags & (SDL_SRCCOLORKEY))) {
+            #endif
+                SDL_SetColorKey(tmpimg, SDL_SRCCOLORKEY|SDL_RLEACCEL, SDL_MapRGB(tmpimg->format,255,0,255));
+            }
+            // SCALING
+            if (scale_factor!=1) tmpimg=scaleImage(tmpimg,scale_factor);
+            // Image's colorkey
             if (tmpimg->flags & SDL_SRCCOLORKEY) {
                 SDL_SetColorKey(tmpimg, SDL_SRCCOLORKEY|SDL_RLEACCEL, tmpimg->format->colorkey);
                 returnimg=SDL_DisplayFormat(tmpimg);
             #ifdef ALPHA
+            // Alpha
             } else if (tmpimg->flags & SDL_SRCALPHA) {
                 SDL_SetAlpha(tmpimg, SDL_SRCALPHA|SDL_RLEACCEL, tmpimg->format->alpha);
                 returnimg=SDL_DisplayFormatAlpha(tmpimg);
             #endif
+            // Our own colorkey (0xff00ff)
             } else {
                 SDL_SetColorKey(tmpimg, SDL_SRCCOLORKEY|SDL_RLEACCEL, SDL_MapRGB(tmpimg->format,255,0,255));
                 returnimg=SDL_DisplayFormat(tmpimg);
             }
             SDL_FreeSurface(tmpimg);
         }
-        imgcache.insert(make_pair(imagename,returnimg));
+        imgcache.insert(make_pair(make_pair(imagename,scale_factor),returnimg));
         return returnimg;
-    //already there
+    // Return the existing Image in cache...
     } else return (*imgit).second;
 }
+
+inline SDL_Surface* ImageCache::scaleImage(SDL_Surface* original_image, double scale_factor) {
+    SDL_Surface* scaled_image=zoomSurface(original_image, scale_factor, scale_factor, 1);
+    SDL_FreeSurface(original_image);
+    return scaled_image;
+}

Modified: trunk/src/imgcache.h
===================================================================
--- trunk/src/imgcache.h	2005-03-14 15:51:04 UTC (rev 99)
+++ trunk/src/imgcache.h	2005-03-14 23:44:55 UTC (rev 100)
@@ -13,10 +13,12 @@
         /// Loads an image if it isn't already contained in the pool
         /// according to it's image name. If the image is not found
         /// it tries to load a fallback image (not_found).
-        SDL_Surface* loadImage(string imagename="");
+        SDL_Surface* loadImage(string imagename="", double scale_factor=1);
     private:
-        std::map<string,SDL_Surface*> imgcache;
+        std::map<pair<string,double>,SDL_Surface*> imgcache;
         string not_found;
+    private:
+        inline SDL_Surface* scaleImage(SDL_Surface* original_image, double scale_factor);
 };
 
 #endif

Modified: trunk/src/objects/Makefile
===================================================================
--- trunk/src/objects/Makefile	2005-03-14 15:51:04 UTC (rev 99)
+++ trunk/src/objects/Makefile	2005-03-14 23:44:55 UTC (rev 100)
@@ -1,7 +1,7 @@
 CXX = g++
 CXX_FLAGS = -W -Wall -ansi -pedantic
 CXX_DEBUG = -g #-fno-inline
-CXX_OPT = -O2 -march=pentium4 -ffast-math
+CXX_OPT = #-O2 -march=pentium4 -ffast-math
 CXX_GAME = -DSDL_MIXER -DSDL_IMAGE -DALPHA -I ../
 SDL = `sdl-config --cflags`
 SDL_LINK = `sdl-config --libs` -lSDL_mixer -lSDL_image -ldl -rdynamic




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