From zakk at timedoctor.org Sun Jan 30 16:51:30 2005 From: zakk at timedoctor.org (Zachary J. Slater) Date: Sun, 30 Jan 2005 13:51:30 -0800 Subject: 3dfx Message-ID: <20050130215129.GA28729@timedoctor.org> Assuming anyone still reads this, I was debating removing any 3dfx stuff from the lgfaq. I know it seems silly to ask, but I figure I ought to try. Does anyone still use one, or know somebody that does? Ryan do you get support requests from users with them? I suppose even if I remove it now, it'll still be there via revisions. -- -Zachary J. Slater zakk at timedoctor.org zacharyslater at gmail.com From dserban at gmail.com Sun Jan 30 21:09:49 2005 From: dserban at gmail.com (Dan Serban) Date: Sun, 30 Jan 2005 18:09:49 -0800 Subject: [lgfaq] 3dfx In-Reply-To: <20050130215129.GA28729@timedoctor.org> References: <20050130215129.GA28729@timedoctor.org> Message-ID: Don't laugh but I still have one 3dfx banshee 3d'in it up on one of my boxes. Though the technology is so old and setup's such a bitch... I don't know if I vote to keep it or not. On Sun, 30 Jan 2005 13:51:30 -0800, Zachary J. Slater wrote: > Assuming anyone still reads this, I was debating removing any 3dfx stuff > from the lgfaq. I know it seems silly to ask, but I figure I ought to > try. Does anyone still use one, or know somebody that does? > > Ryan do you get support requests from users with them? > > I suppose even if I remove it now, it'll still be there via revisions. > -- > -Zachary J. Slater > zakk at timedoctor.org > zacharyslater at gmail.com > From icculus at clutteredmind.org Mon Jan 31 09:27:54 2005 From: icculus at clutteredmind.org (Ryan C. Gordon) Date: Mon, 31 Jan 2005 09:27:54 -0500 Subject: [lgfaq] 3dfx In-Reply-To: <20050130215129.GA28729@timedoctor.org> References: <20050130215129.GA28729@timedoctor.org> Message-ID: <41FE406A.70700@clutteredmind.org> > Ryan do you get support requests from users with them? I don't, but it's unlikely anyone's playing ut2004 with one. :) Are voodoos even supported by x.org at this point? --ryan. From icculus at clutteredmind.org Mon Jan 31 09:30:28 2005 From: icculus at clutteredmind.org (Ryan C. Gordon) Date: Mon, 31 Jan 2005 09:30:28 -0500 Subject: [lgfaq] 3dfx In-Reply-To: References: <20050130215129.GA28729@timedoctor.org> Message-ID: <41FE4104.4080107@clutteredmind.org> >I suppose even if I remove it now, it'll still be there via revisions. Actually, a link into http://svn.icculus.org/ with a note saying "this may be out of date" might be nice, since it removes the clutter from the FAQ without stranding people that don't know even know there's revision control. --ryan. From zakk at timedoctor.org Mon Jan 31 14:44:10 2005 From: zakk at timedoctor.org (Zachary J. Slater) Date: Mon, 31 Jan 2005 11:44:10 -0800 Subject: [lgfaq] 3dfx In-Reply-To: <41FE406A.70700@clutteredmind.org> References: <20050130215129.GA28729@timedoctor.org> <41FE406A.70700@clutteredmind.org> Message-ID: <20050131194410.GA7012@timedoctor.org> > I don't, but it's unlikely anyone's playing ut2004 with one. :) > > Are voodoos even supported by x.org at this point? > I thought people might be trying to play things with them, despite the obvious inability to do so. I believe that x.org/DRI/xf86 support voodoo 3 and 4's (the single chip ones) better than windows ever did. -- -Zachary J. Slater zakk at timedoctor.org zacharyslater at gmail.com From zakk at timedoctor.org Mon Jan 31 14:47:34 2005 From: zakk at timedoctor.org (Zachary J. Slater) Date: Mon, 31 Jan 2005 11:47:34 -0800 Subject: [lgfaq] 3dfx In-Reply-To: <41FE4104.4080107@clutteredmind.org> References: <20050130215129.GA28729@timedoctor.org> <41FE4104.4080107@clutteredmind.org> Message-ID: <20050131194734.GB7012@timedoctor.org> There's a link at the bottom of the page, and it is mentioned in the about. Or do you mean I should add a new question/answer after removing 3dfx things, something that says What happened to that bit that was here? On Mon, Jan 31, 2005 at 09:30:28AM -0500, Ryan C. Gordon wrote: > > >I suppose even if I remove it now, it'll still be there via revisions. > > Actually, a link into http://svn.icculus.org/ with a note saying "this > may be out of date" might be nice, since it removes the clutter from the > FAQ without stranding people that don't know even know there's revision > control. > > --ryan. > -- -Zachary J. Slater zakk at timedoctor.org zacharyslater at gmail.com From blakejoh at yahoo.com Mon Jan 31 20:33:54 2005 From: blakejoh at yahoo.com (John H. Blake) Date: Mon, 31 Jan 2005 17:33:54 -0800 (PST) Subject: [lgfaq] 3dfx In-Reply-To: <20050130215129.GA28729@timedoctor.org> Message-ID: <20050201013354.33036.qmail@web80602.mail.yahoo.com> If anybody is looking for one, I have a 3dfx Voodoo Banshee (Creative) available. I don't use it, but I couldn't bear to throw it away. Sorry I'm slightly off-topic, but this is the first time I've seen anybody mention a Voodoo card in years. Regards, John Blake --- "Zachary J. Slater" wrote: > Assuming anyone still reads this, I was debating > removing any 3dfx stuff > from the lgfaq. I know it seems silly to ask, but I > figure I ought to > try. Does anyone still use one, or know somebody > that does? > > Ryan do you get support requests from users with > them? > > I suppose even if I remove it now, it'll still be > there via revisions. > -- > -Zachary J. Slater > zakk at timedoctor.org > zacharyslater at gmail.com >