From fjsmithjr at acsalaska.net Fri Apr 2 06:48:57 2004 From: fjsmithjr at acsalaska.net (John Smith) Date: Fri, 02 Apr 2004 02:48:57 -0900 Subject: UT2004 Message-ID: <406D5329.2050806@acsalaska.net> Does ut2004 have the same install problems as ut2003? Mandrake 9.2 Nvidia Geforce 2 1.4GHz AMD Athlon Thanks, F. John Smith From zakk at timedoctor.org Sat Apr 3 01:08:50 2004 From: zakk at timedoctor.org (Zachary J. Slater) Date: Fri, 2 Apr 2004 22:08:50 -0800 Subject: [lgfaq] UT2004 In-Reply-To: <406D5329.2050806@acsalaska.net> References: <406D5329.2050806@acsalaska.net> Message-ID: <20040403060850.GA27805@timedoctor.org> If by install problems, you mean the disk labeling issues, then, no. If by install problems, you mean, people not enabling Joliet in their kernels, then, yes. -- -Zachary J. Slater zakk at timedoctor.org From fjsmithjr at acsalaska.net Thu Apr 1 05:16:43 2004 From: fjsmithjr at acsalaska.net (John Smith) Date: Thu, 01 Apr 2004 01:16:43 -0900 Subject: [lgfaq] UT2004 In-Reply-To: <20040403060850.GA27805@timedoctor.org> References: <406D5329.2050806@acsalaska.net> <20040403060850.GA27805@timedoctor.org> Message-ID: <406BEC0B.1050802@acsalaska.net> Zachary J. Slater wrote: >If by install problems, you mean the disk labeling issues, then, no. >If by install problems, you mean, people not enabling Joliet in their >kernels, then, yes. > > Wow! That was a fast response. I just got the install to work up to the point where I assume that it wants the next disk. I cannot unmount it. It just remains stuck there. Any clues to unmounting it? I haven't had this problem before. Supermount is not enabled of course. The install program is what did the mounting. If I mount it myself it spins up but freezes at this point: /Verifying archive integrity... All good. Uncompressing Unreal Tournament 2004 for GNU/Linux 3186....................................................................../ I copied the linux-install.sh to my home directory to get it to work as far as I have been able to. I put the install disk into what would be /mnt/cdrom (/dev/scd1 - It's an IDE burner) w/o mounting it. When running the install all of my drives try to mount. It gives up looking for drives if I don't have a disk in one of them. Example being, I have scd1 and scd0 that attempt to mount in that order. If scd1 has no disk scd0 isn't even sought. I haven't been too successful with trying the install instructions for ut2003, should that work for ut2004. But maybe I just don't understand it completely. Of course the Demo for 2004 worked fine. Well, it really looks as if I just have an unmount problem. Should I have gotten the DVD edition? Too late now anyway. Thanks for your time, John Smith -------------- next part -------------- An HTML attachment was scrubbed... URL: From johan at vetteblei.dyndns.org Sat Apr 3 02:28:06 2004 From: johan at vetteblei.dyndns.org (Johan Schuring) Date: Sat, 3 Apr 2004 09:28:06 +0200 (CEST) Subject: [lgfaq] UT2004 In-Reply-To: <406BEC0B.1050802@acsalaska.net> References: <406D5329.2050806@acsalaska.net> <20040403060850.GA27805@timedoctor.org> <406BEC0B.1050802@acsalaska.net> Message-ID: <46759.100.100.100.2.1080977286.squirrel@server.vetteblei.nl> HI, I've seen you use mandrake, try to disable supermount as root with: supermount -i disable, to enable it you can use: supermount -i enbale. Set a # for each removable device you don't use during install in /etc/fstab to speed up the install. This can help you. Johan > Wow! That was a fast response. > I just got the install to work up to the point where I assume that it > wants the next disk. I cannot unmount it. It just remains stuck > there. Any clues to unmounting it? I haven't had this problem before. > Supermount is not enabled of course. The install program is what did > the mounting. If I mount it myself it spins up but freezes at this point: > > /Verifying archive integrity... All good. > Uncompressing Unreal Tournament 2004 for GNU/Linux > 3186....................................................................../ > > I copied the linux-install.sh to my home directory to get it to work as > far as I have been able to. I put the install disk into what would be > /mnt/cdrom (/dev/scd1 - It's an IDE burner) w/o mounting it. When > running the install all of my drives try to mount. It gives up looking > for drives if I don't have a disk in one of them. Example being, I have > scd1 and scd0 that attempt to mount in that order. If scd1 has no disk > scd0 isn't even sought. > > I haven't been too successful with trying the install instructions for > ut2003, should that work for ut2004. But maybe I just don't understand > it completely. Of course the Demo for 2004 worked fine. Well, it > really looks as if I just have an unmount problem. Should I have gotten > the DVD edition? Too late now anyway. > > Thanks for your time, > > John Smith > From zakk at timedoctor.org Sat Apr 3 02:40:35 2004 From: zakk at timedoctor.org (Zachary J. Slater) Date: Fri, 2 Apr 2004 23:40:35 -0800 Subject: [lgfaq] UT2004 In-Reply-To: <406BEC0B.1050802@acsalaska.net> References: <406D5329.2050806@acsalaska.net> <20040403060850.GA27805@timedoctor.org> <406BEC0B.1050802@acsalaska.net> Message-ID: <20040403074035.GA29858@timedoctor.org> On Thu, Apr 01, 2004 at 01:16:43AM -0900, John Smith wrote: > Wow! That was a fast response. I am like the Batman of Linux Gaming Help. > I copied the linux-install.sh to my home directory to get it to work as > far as I have been able to. I put the install disk into what would be > /mnt/cdrom (/dev/scd1 - It's an IDE burner) w/o mounting it. First thing to try, however odd this may sound, is to disable ide-scsi emulation. It may work fine without it for this, if it does, I think then this is a kernel problem. Some people have reported switching both to, and from, ide-scsi with varying levels of success. Personally, I pre-ordered to ensure recieving the dvd edition, mainly since I wanted the headset and I knew setup always has problems with multiple cd installs. If nobody can help you on this list, you might try the ut2004 list. -- -Zachary J. Slater zakk at timedoctor.org From adamp at ahri.net Sat Apr 17 13:18:01 2004 From: adamp at ahri.net (Adam Piper) Date: Sat, 17 Apr 2004 17:18:01 +0000 Subject: UT Classic In-Reply-To: <406A26A4.5000406@acsalaska.net> References: <406D5329.2050806@acsalaska.net> <20040403060850.GA27805@timedoctor.org> <406BEC0B.1050802@acsalaska.net> <20040403074035.GA29858@timedoctor.org> <406A26A4.5000406@acsalaska.net> Message-ID: <408166C9.5090907@ahri.net> I'm running Gentoo (2004.0) with the 2.6.3 kernel and can't seem to get UT installed properly using the Loki installer (via the 'emerge' command) - note that I purposely unmasked UT in Gentoo's package management system as it has some sort of security problem which I'm not interested in. When installing I enounter these kinds of errors: cp: reading `/mnt/cdrom/Web/plaintext/defaults_bots.uhtm': Input/output error So I copied the contents of the cd to a temporary directory (/dump/ut in this case) and ran: # CD_ROOT=/dump/ut/ emerge unreal-tournament This installed everything successfully, and the 451 patch was applied by portage. However, when attempting to run the game I get this error: Unreal engine initialized Bound to SDLDrv.so Joystick [0] : Unknown Joystick SDLClient initialized. Bound to Render.so appError called: ReadFile beyond EOF 0+4/0 Executing UObject::StaticShutdownAfterError Executing USDLClient::ShutdownAfterError ULinkerLoad::Serialize FUnrealfileSummary<< LoadSummary ULinkerLoad::ULinkerLoad UObject::GetPackageLinker UObject::StaticLoadObject (Core.Class Render.Render NULL) UObject::StaticLoadClass UGameEngine::Init InitEngine Preparing to exit. Signal: SIGSEGV [segmentation fault] Aborting. Exiting. Name subsystem shut down I'm not sure what's going wrong, and don't know how to debug this (adding --verbose, --debug or --help had no effect). Can anyone help me? My full system specs are posted here: http://ahri.net/files/specs.txt should they be required. I'm using ALSA 1.0.2c, and the 3.2.8-r1 ATi drivers. I also have ESD 0.2.32 running (I tried killing it before running UT - this made absolutely no difference.) Adam From adamp at ahri.net Sat Apr 17 13:35:05 2004 From: adamp at ahri.net (Adam Piper) Date: Sat, 17 Apr 2004 17:35:05 +0000 Subject: [lgfaq] UT Classic In-Reply-To: <408166C9.5090907@ahri.net> References: <406D5329.2050806@acsalaska.net> <20040403060850.GA27805@timedoctor.org> <406BEC0B.1050802@acsalaska.net> <20040403074035.GA29858@timedoctor.org> <406A26A4.5000406@acsalaska.net> <408166C9.5090907@ahri.net> Message-ID: <40816AC9.5030102@ahri.net> Many apologies, I should also have mentioned that I'm using an original 2-Disc UT set (Game/Extras) and have successfully installed this version a year ago while using Debian. This is not a GOTY edition or any other incompatible version. I thought I should mention this as this seems the most widesread problem and I'd rather you didn't waste your time explaining to me how to figure out what version I have ;) Adam Piper wrote: > I'm running Gentoo (2004.0) with the 2.6.3 kernel and can't seem to > get UT installed properly using the Loki installer (via the 'emerge' > command) - note that I purposely unmasked UT in Gentoo's package > management system as it has some sort of security problem which I'm > not interested in. > > When installing I enounter these kinds of errors: > cp: reading `/mnt/cdrom/Web/plaintext/defaults_bots.uhtm': > Input/output error > > So I copied the contents of the cd to a temporary directory (/dump/ut > in this case) and ran: > # CD_ROOT=/dump/ut/ emerge unreal-tournament > > This installed everything successfully, and the 451 patch was applied > by portage. > > However, when attempting to run the game I get this error: > > Unreal engine initialized > Bound to SDLDrv.so > Joystick [0] : Unknown Joystick > SDLClient initialized. > Bound to Render.so > appError called: > ReadFile beyond EOF 0+4/0 > Executing UObject::StaticShutdownAfterError > Executing USDLClient::ShutdownAfterError > ULinkerLoad::Serialize > FUnrealfileSummary<< > LoadSummary > ULinkerLoad::ULinkerLoad > UObject::GetPackageLinker > UObject::StaticLoadObject > (Core.Class Render.Render NULL) > UObject::StaticLoadClass > UGameEngine::Init > InitEngine > Preparing to exit. > Signal: SIGSEGV [segmentation fault] > Aborting. > Exiting. > Name subsystem shut down > > I'm not sure what's going wrong, and don't know how to debug this > (adding --verbose, --debug or --help had no effect). Can anyone help > me? My full system specs are posted here: > http://ahri.net/files/specs.txt should they be required. I'm using > ALSA 1.0.2c, and the 3.2.8-r1 ATi drivers. I also have ESD 0.2.32 > running (I tried killing it before running UT - this made absolutely > no difference.) > > Adam > > From bkumler at cox.net Fri Apr 30 11:49:02 2004 From: bkumler at cox.net (Bret K.) Date: Fri, 30 Apr 2004 11:49:02 -0400 Subject: Need Help Message-ID: <20040430154904.RKEX4542.fed1rmmtao07.cox.net@smtp.west.cox.net> First I'd like to apologize to the following ppl zakk at timedoctor.org msphil at icculus.org icculus at icculus.org vogon at icculus.org vi at sh.nu ashridah at icculus.org I sent them all an email last night ask for help, without realizing there's amailing list. My apologies once again. I would like to get some help with a Tribes 2 patch(tribes2-25034-cdrom-x86.run). I had to re-install T2 on my linux box, Fedora Core 1. The install went fine, but updating fails I did an 'export SETUP_LIBC=glibc-2.1' before I tried to patch it. Performing update Update: /home/games/.loki/loki_update/tmp/tribes2-25034-cdrom-x86.run Unpacking archive Uncompressing Tribes 2 25034 Update................................. ............................................................................................... loki_patch: dynamic-link.h:57: elf_get_dynamic_info: Assertion `! "bad dynamic tag"' failed. ./update.sh: line 60: 23063 Aborted loki_patch --verify patch.dat The program returned an error code (1) Update failed Any ideas? Thanks.