From icculus at clutteredmind.org Fri Aug 2 14:29:34 2002 From: icculus at clutteredmind.org (Ryan C. Gordon) Date: Fri, 2 Aug 2002 14:29:34 -0400 (EDT) Subject: UT GOTY install fix: Message-ID: Q: UT appears to have installed properly, but the game keeps complaining about a missing 'Entry' and exiting! A: [...snip...] In the shell script, we're calling: for i in ../Maps/*.unr.uz do ucc decompress $i -nohomedir done But I think it should be ./ucc-bin ... not sure if that's universal, though. --ryan. From acnrvi at tin.it Sun Aug 4 12:12:09 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Sun, 4 Aug 2002 12:12:09 -0400 (EDT) Subject: Mohaa client petition In-Reply-To: Message-ID: How many will it can have success a petition to port Mohaa at Linux? Sorry if this is a off topic. Turk. From lance_tt at bellsouth.net Mon Aug 5 18:00:36 2002 From: lance_tt at bellsouth.net (Lance) Date: 05 Aug 2002 17:00:36 -0500 Subject: [lgfaq] Mohaa client petition In-Reply-To: References: Message-ID: <1028584837.1586.0.camel@localhost.localdomain> I'm up for it, as the blasted WineX hasn't made any progress, even with the latest release. Count me in on signing. Lance On Sun, 2002-08-04 at 11:12, ^(o,o)^ Turk2000 wrote: > > How many will it can have success a petition to port Mohaa at Linux? > Sorry if this is a off topic. > > Turk. > > > > From icculus at clutteredmind.org Thu Aug 8 03:58:37 2002 From: icculus at clutteredmind.org (Ryan C. Gordon) Date: Thu, 8 Aug 2002 03:58:37 -0400 (EDT) Subject: [lgfaq] Mohaa client petition In-Reply-To: Message-ID: > How many will it can have success a petition to port Mohaa at Linux? > Sorry if this is a off topic. Petitions are generally ineffective. Seriously. I've got Electronic Arts's ear, since I did the server port, and I haven't successfully convinced them to allow a client port yet. A petition won't help in this case. --ryan. From chunky at icculus.org Thu Aug 8 10:25:29 2002 From: chunky at icculus.org (Chunky Kibbles) Date: Thu, 8 Aug 2002 10:25:29 -0400 Subject: [lgfaq] Mohaa client petition In-Reply-To: References: Message-ID: <20020808142529.GB21381@gamehenge.icculus.org> On Thu, Aug 08, 2002 at 03:58:37AM -0400, Ryan C. Gordon wrote: > > > How many will it can have success a petition to port Mohaa at Linux? > > Sorry if this is a off topic. > > Petitions are generally ineffective. > > Seriously. Witness Half-Life petitions, for eg, on tuxgames' site. Gary (-; From zakk at timedoctor.org Thu Aug 8 11:41:57 2002 From: zakk at timedoctor.org (zakk) Date: 08 Aug 2002 11:41:57 -0400 Subject: [lgfaq] Mohaa client petition In-Reply-To: <20020808142529.GB21381@gamehenge.icculus.org> References: <20020808142529.GB21381@gamehenge.icculus.org> Message-ID: <1028821318.7732.0.camel@TARDIS> On Thu, 2002-08-08 at 10:25, Chunky Kibbles wrote: > On Thu, Aug 08, 2002 at 03:58:37AM -0400, Ryan C. Gordon wrote: > > > > > How many will it can have success a petition to port Mohaa at Linux? > > > Sorry if this is a off topic. > > > > Petitions are generally ineffective. > > > > Seriously. > > Witness Half-Life petitions, for eg, on tuxgames' site. > > Gary (-; Nobody wants to port that steaming pile. -- -zakk zakk at timedoctor.org From acnrvi at tin.it Sat Aug 10 13:44:16 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Sat, 10 Aug 2002 13:44:16 -0400 (EDT) Subject: ePsxe Message-ID: Hallo! Is it supported the playstation game pad by Linux? I'm playing to most title with the epsxe emulator. I have noted that they are not much fast so as at the original. Can it depend from the cdrom support? How need I do to make a iso image of the game? If I use the mkisofs I have got the following message: mkisofs: Error of input/output. cannot read from /mnt/cdrom/konamij.str thanks very much. Turk. From acnrvi at tin.it Sat Aug 10 13:59:17 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Sat, 10 Aug 2002 13:59:17 -0400 (EDT) Subject: SOF Message-ID: ehmmmm..... I'm here again! :-) I have got the "Soldier Of Fortune" full game for Windows. I had played to the linux demo that I downloaded from the Loki site but now I would like to continue with the full version. Is there a loader for Linux too? thanks. Turk From zakk at timedoctor.org Sat Aug 10 08:11:37 2002 From: zakk at timedoctor.org (zakk) Date: 10 Aug 2002 08:11:37 -0400 Subject: [lgfaq] SOF In-Reply-To: References: Message-ID: <1028981499.12445.0.camel@TARDIS> On Sat, 2002-08-10 at 13:59, ^(o,o)^ Turk2000 wrote: > ehmmmm..... I'm here again! :-) > > > I have got the "Soldier Of Fortune" full game for Windows. I had played to > the linux demo that I downloaded from the Loki site but now I would > like to continue with the full version. Is there a loader for Linux too? > > thanks. > > Turk You have to purchase the full version, boxed, for Linux. -- -zakk zakk at timedoctor.org From zakk at timedoctor.org Sat Aug 10 08:19:04 2002 From: zakk at timedoctor.org (zakk) Date: 10 Aug 2002 08:19:04 -0400 Subject: [lgfaq] ePsxe In-Reply-To: References: Message-ID: <1028981945.12447.9.camel@TARDIS> On Sat, 2002-08-10 at 13:44, ^(o,o)^ Turk2000 wrote: > Hallo! > > Is it supported the playstation game pad by Linux? I'm playing > to most title with the epsxe emulator. I have noted that they are > not much fast so as at the original. Can it depend from the cdrom > support? How need I do to make a iso image of the game? If I use > the mkisofs I have got the following message: > > mkisofs: Error of input/output. cannot read from /mnt/cdrom/konamij.str > > thanks very much. > > Turk. The key for PSX iso creation is using cdrdao's raw-read support. it requires ide-scsi emulation for the device (as in appending hdc=ide-scsi in your lilo config). Here is a page which might help: http://www.megagames.com/psx/psx_copy_patch_linux.shtml -- -zakk zakk at timedoctor.org From acnrvi at tin.it Sat Aug 10 15:01:22 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Sat, 10 Aug 2002 15:01:22 -0400 (EDT) Subject: [lgfaq] SOF In-Reply-To: <1028981499.12445.0.camel@TARDIS> Message-ID: On 10 Aug 2002, zakk said me 8-) z said->You have to purchase the full version, boxed, for Linux. oh, I come from Italy and I aren't sure to purchase it today. Loki has after her closing released the loader for UT and I think to find that for SOF too. I'm a bit sorry because now I have Soldier OF Fortune full version but I haven't Win to play it. Thank you, Zakk. turk. From acnrvi at tin.it Sat Aug 10 15:03:02 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Sat, 10 Aug 2002 15:03:02 -0400 (EDT) Subject: [lgfaq] ePsxe In-Reply-To: <1028981945.12447.9.camel@TARDIS> Message-ID: On 10 Aug 2002, zakk said me 8-) z said->Here is a page which might help: z said->http://www.megagames.com/psx/psx_copy_patch_linux.shtml Thank you very much! I'll read it very soon. Turk. From zakk at timedoctor.org Sat Aug 10 10:40:32 2002 From: zakk at timedoctor.org (zakk) Date: 10 Aug 2002 10:40:32 -0400 Subject: [lgfaq] SOF In-Reply-To: References: Message-ID: <1028990433.12990.5.camel@TARDIS> On Sat, 2002-08-10 at 15:01, ^(o,o)^ Turk2000 wrote: > On 10 Aug 2002, zakk said me 8-) > > z said->You have to purchase the full version, boxed, for Linux. > > oh, I come from Italy and I aren't sure to purchase it today. Loki has > after her closing released the loader for UT and I think to find > that for SOF too. I'm a bit sorry because now I have Soldier OF > Fortune full version but I haven't Win to play it. > Thank you, Zakk. > > turk. > The contract for SoF was different. Whereas Loki was maintaining a Linux version of Unreal Tournament (the 'loader' as you call it, was released WHILE Loki was operating), there was no boxed Linux version (of UT) sold. However, Soldier of Fortune requires you to purchase the Linux version of the game. -- -zakk zakk at timedoctor.org From acnrvi at tin.it Sun Aug 11 09:39:07 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Sun, 11 Aug 2002 09:39:07 -0400 (EDT) Subject: [lgfaq] SOF In-Reply-To: <1028990433.12990.5.camel@TARDIS> Message-ID: On 10 Aug 2002, zakk said me 8-) z said->However, Soldier of Fortune requires you to purchase the Linux version z said->of the game. I'll try to buy from tuxgames. But I'm not sure they sell it to me if I don't use a credit card....here in Italy, Linux seems be take into consideration by professionals, hobbiest or hackers only; I'm dreaming a day which we hardcore gamers will can freely choose from the shelf of the supermarkets a linux game so as now we are choosing for these of the console or pc-cdrom.... :-) I would like learn to write a little game from scratch with the quake2 engine. SOF used it, does it? Then I believe it is possible to do something that can be interesting yet. Will can I do some beginner questions about quake engine nearly here without being commit off topic? I'm reading from the Quake Developers Pages but these are a bit complicated :-) Sorry, for my pour english. Ah, Zakk, where are you come? Thanks again! Turk. From acnrvi at tin.it Sun Aug 11 11:45:21 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Sun, 11 Aug 2002 11:45:21 -0400 (EDT) Subject: [lgfaq] Mohaa client petition In-Reply-To: Message-ID: On Thu, 8 Aug 2002, Ryan C. Gordon said me 8-) RCG said->Petitions are generally ineffective. RCG said-> RCG said->Seriously. RCG said-> RCG said->I've got Electronic Arts's ear, since I did the server port, and I haven't RCG said->successfully convinced them to allow a client port yet. A petition won't RCG said->help in this case. But what about does it not convince the Electronic Arts leaders? Today I have read from linuxgames.com that Bioware has set up the linux home page for Neverwinter Nights client. I tnk that it has been done a step in progress very important. I'm sure that when it will be released I'll run to buy it. The thesis for which the linux users are prevalenty pirates then they aren't ready to pay for get does not make sense. Why did they award you to build the server only when you should have ported the client too? I begin to hold suspect the direction by M$ behind the shenes of EA :-) Turk. From vogon at icculus.org Sun Aug 11 07:20:24 2002 From: vogon at icculus.org (Colin Bayer) Date: Sun, 11 Aug 2002 04:20:24 -0700 Subject: [lgfaq] Mohaa client petition References: Message-ID: <3D564878.7020801@icculus.org> ^(o,o)^ Turk2000 wrote: > But what about does it not convince the Electronic Arts leaders? Probably the fact that they'd have to pay icculus to port a client to a platform that's not shown itself capable of providing a market of more than ~500-1000 copies of such a client. > Today I have read from linuxgames.com that Bioware has set up the linux > home page for Neverwinter Nights client. I tnk that it has been done a > step in progress very important. Yes, there's a Linux client, but only because Neverwinter Nights is an online RPG based upon the Dungeons & Dragons system. Think about it. Are there more Linux users: - bragging about their +3 Bifurcated Vorpal Sword of Impassivity and cursing out their DM for totally nerfing Scrolls of Healing and Lesser Flatulence, - or saying "OMG WTF AWP CAMPER FAGGOT" and making horrible animated GIF sigs to spam forums with, alongside posts that are balls of concentrated racial slurs and AYBABTU references? > I'm sure that when it will be released I'll run to buy it. Good. That makes one sale. But you're not speaking for anyone else. > The thesis for which the linux users are prevalenty pirates then they > aren't ready to pay for get does not make sense. It does make sense, for three reasons: 1) Some Linux users are RMS acolytes, thinking that all software should be Free, and refusing to pay for software on principle. 2) Linux users tend to be more likely to know how to use USENET, which is one of the easier ways to get warezed games. 3) The average gamer has little concept of how capitalism or software development work. Hang out on #loki on irc.openprojects.net, and expect half or more of the traffic to be from people demanding free Linux clients for games that Loki had to license (at a steep fee) and hire programmers (at another steep fee) in order to port. > Why did they award you to build the server only when you should have > ported the client too? Because Linux boxes tend to be on broadband more often than Windows boxes. More bandwidth on an average server leads to a better game experience, as does more efficient networking code. The difference, however, is that you don't have to pay for server bandwidth as a software company. ;) > I begin to hold suspect the direction by M$ behind the shenes of EA > :-) Hell, MS has their feet lined up to kick *everyone* squarely in the balls. Remember, he who controls the API controls the software. -- Colin From greg at treke.net Sun Aug 11 12:36:30 2002 From: greg at treke.net (Greg Gilbert) Date: Sun, 11 Aug 2002 09:36:30 -0700 Subject: [lgfaq] Mohaa client petition In-Reply-To: <3D564878.7020801@icculus.org> References: <3D564878.7020801@icculus.org> Message-ID: <20020811163630.GA5863@tinman.treke.net> * Colin Bayer (vogon at icculus.org) wrote: > 1) Some Linux users are RMS acolytes, thinking that all software should > be Free, and refusing to pay for software on principle. Just to be fair, this is people misinterpretting RMS. He does believe in paying for software, which is exactly how he funded the FSF in the early days. Greg From greg at treke.net Sun Aug 11 12:37:53 2002 From: greg at treke.net (Greg Gilbert) Date: Sun, 11 Aug 2002 09:37:53 -0700 Subject: [lgfaq] SOF In-Reply-To: References: <1028990433.12990.5.camel@TARDIS> Message-ID: <20020811163753.GB5863@tinman.treke.net> * ^(o,o)^ Turk2000 (acnrvi at tin.it) wrote: > On 10 Aug 2002, zakk said me 8-) > > z said->However, Soldier of Fortune requires you to purchase the Linux version > z said->of the game. > > I'll try to buy from tuxgames. But I'm not sure they sell it to me if I > don't use a credit card....here in Italy, Linux seems be take into > consideration by professionals, hobbiest or hackers only; I'm dreaming a > day which we hardcore gamers will can freely choose from the shelf of the > supermarkets a linux game so as now we are choosing for these of the > console or pc-cdrom.... :-) Give it a shot, from what I've heard Tuxgames is very flexible in their payment options. The webpage is Credit Card only, but send them an email and see what they can do. Greg From vogon at icculus.org Sun Aug 11 12:09:56 2002 From: vogon at icculus.org (Colin Bayer) Date: Sun, 11 Aug 2002 09:09:56 -0700 Subject: [lgfaq] Mohaa client petition References: <3D564878.7020801@icculus.org> <20020811163630.GA5863@tinman.treke.net> Message-ID: <3D568C54.3000102@icculus.org> Greg Gilbert wrote: > * Colin Bayer (vogon at icculus.org) wrote: > >>1) Some Linux users are RMS acolytes, thinking that all software should >>be Free, and refusing to pay for software on principle. > > > Just to be fair, this is people misinterpretting RMS. He does > believe in paying for software, which is exactly how he funded the > FSF in the early days. > > Greg Yeah, sorry. Realized that after the message was out the door. Proposed revision: 1) Some Linux users are stupid, and confuse the concepts of Free software and free software. They believe that software should be free as well as Free, and refuse to pay for software because of this belief. Better? From greg at treke.net Sun Aug 11 12:54:53 2002 From: greg at treke.net (Greg Gilbert) Date: Sun, 11 Aug 2002 09:54:53 -0700 Subject: [lgfaq] Mohaa client petition In-Reply-To: <3D568C54.3000102@icculus.org> References: <3D564878.7020801@icculus.org> <20020811163630.GA5863@tinman.treke.net> <3D568C54.3000102@icculus.org> Message-ID: <20020811165453.GC5863@tinman.treke.net> * Colin Bayer (vogon at icculus.org) wrote: > Better? much From icculus at clutteredmind.org Sun Aug 11 12:41:54 2002 From: icculus at clutteredmind.org (Ryan C. Gordon) Date: Sun, 11 Aug 2002 12:41:54 -0400 (EDT) Subject: [lgfaq] Mohaa client petition In-Reply-To: <3D564878.7020801@icculus.org> Message-ID: > > Why did they award you to build the server only when you should have > > ported the client too? > > Because Linux boxes tend to be on broadband more often than Windows > boxes. More bandwidth on an average server leads to a better game > experience, as does more efficient networking code. The difference, > however, is that you don't have to pay for server bandwidth as a > software company. ;) Specifically: 1) Linux servers extend the shelf life of the win32 client. Example: Counterstrike: 9000 servers. Serious Sam: five. Three of which aren't patched to the latest version, even. 2) I was willing to do the server work VERY cheaply. 3) There are admins that run LARGE server farms that demand a Linux server. Combined with fact #1 and #2, it made a LOT of sense to do the port. 4) The work can be recycled with relative ease into the MOH mission pack. The argument, except maybe #4, doesn't hold up for the client. It isn't cost effective. The best EA hopes for is to break even, and even if there is a profit to be made, there's no effective way to measure it...since lots of people have bought the win32 game already, it's several months old, etc. At best, you get a skewed idea of the market. Basically, it comes down to this: a linux client, for MOH:AA, is purely a charity case. It says a lot about a company by how they view these things. And the issue is not paying me for a client...I won't do it for free, but there are alternative sources of income that don't need to come from EA's pockets (I can envision at least two different revenue models, maybe a third). --ryan. From icculus at clutteredmind.org Sun Aug 11 12:44:33 2002 From: icculus at clutteredmind.org (Ryan C. Gordon) Date: Sun, 11 Aug 2002 12:44:33 -0400 (EDT) Subject: [lgfaq] Mohaa client petition In-Reply-To: <20020811163630.GA5863@tinman.treke.net> Message-ID: > Just to be fair, this is people misinterpretting RMS. He does > believe in paying for software, which is exactly how he funded the > FSF in the early days. ...and the GPL never forbid commercial exploitation. This is why RedHat can sell a distribution that in 99% GPL'd software they didn't write. The important thing is that the source is free(ly distributable). --ryan. From acnrvi at tin.it Mon Aug 12 23:07:18 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Mon, 12 Aug 2002 23:07:18 -0400 (EDT) Subject: [lgfaq] Mohaa client petition In-Reply-To: <3D568C54.3000102@icculus.org> Message-ID: On Sun, 11 Aug 2002, Colin Bayer said me 8-) CB said->1) Some Linux users are stupid, and confuse the concepts of Free CB said->software and free software. They believe that software should be free CB said->as well as Free, and refuse to pay for software because of this belief. CB said-> CB said->Better? Are you not under valuing the linux users? Yes, there are people believing in that but they surely don't like to install kylix & C. while they love to use the linux from scratch only! :-) Turk. From acnrvi at tin.it Mon Aug 12 23:10:54 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Mon, 12 Aug 2002 23:10:54 -0400 (EDT) Subject: [lgfaq] SOF In-Reply-To: <20020811163753.GB5863@tinman.treke.net> Message-ID: On Sun, 11 Aug 2002, Greg Gilbert said me 8-) GG said->Give it a shot, from what I've heard Tuxgames is very flexible in GG said->their payment options. The webpage is Credit Card only, but send GG said->them an email and see what they can do. Thank you. I'll try to pay cash by mail. Turk. From vogon at icculus.org Mon Aug 12 17:20:59 2002 From: vogon at icculus.org (Colin Bayer) Date: Mon, 12 Aug 2002 14:20:59 -0700 Subject: [lgfaq] Mohaa client petition References: Message-ID: <3D5826BB.7080805@icculus.org> ^(o,o)^ Turk2000 wrote: > Are you not under valuing the linux users? Yes, there are people believing > in that but they surely don't like to install kylix & C. while they love > to use the linux from scratch only! :-) They (since they're downloading pirated software, remember) likely have broadband, and download ISOs of their favorite distro from the distro's FTP site. Pirates also tend not to be of the coder caste (because they'd have an appreciation for the difficulty of writing code if they were), so they'd not be installing Kylix anytime soon. Anyway, getting back on-topic: Not every Linux user is a pirate (I'm not, for one). It's just that there are enough pirates to ruin everything for everyone else. If you could go up to EA headquarters with a few thousand people who would sign a legally binding contract obligating them to purchase a Linux boxed version of MOH:AA, they might consider doing a port. But with the failure of Loki and the repeated condemnation from big corporate forces (Microsoft) that Linux is only ready for the server market, any client ports are (for the time being), as icculus said, charity first and business ventures second. -- Colin From acnrvi at tin.it Mon Aug 12 23:48:44 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Mon, 12 Aug 2002 23:48:44 -0400 (EDT) Subject: [lgfaq] Mohaa client petition In-Reply-To: Message-ID: On Sun, 11 Aug 2002, Ryan C. Gordon said me 8-) RCG said->The argument, except maybe #4, doesn't hold up for the client. It isn't RCG said->cost effective. The best EA hopes for is to break even, and even if there RCG said->is a profit to be made, there's no effective way to measure it...since RCG said->lots of people have bought the win32 game already, it's several months RCG said->old, etc. At best, you get a skewed idea of the market. Oh, how many people are there that do not buy mohaa why they haven't Windows? We try to take into consideration the problem here at Italy, there could be 500 linux users so at Europe there could be 6000 users...if mohaa costs about 50 euro then it does 300000 euro! I should not despise them! :-) RCG said->And the issue is not paying me for a client...I won't do it for free, but RCG said->there are alternative sources of income that don't need to come from EA's RCG said->pockets (I can envision at least two different revenue models, maybe a RCG said->third). excuseme, I wanted not to do bad illations. Turk. From icculus at clutteredmind.org Tue Aug 13 04:15:34 2002 From: icculus at clutteredmind.org (Ryan C. Gordon) Date: Tue, 13 Aug 2002 04:15:34 -0400 (EDT) Subject: [lgfaq] Mohaa client petition In-Reply-To: Message-ID: > Oh, how many people are there that do not buy mohaa why they haven't > Windows? We try to take into consideration the problem here at Italy, > there could be 500 linux users so at Europe there could be 6000 > users...if mohaa costs about 50 euro then it does 300000 euro! I should > not despise them! :-) More specifically, there are lots of Linux users that already bought it and dual booted into Windows to play it (or maybe played it under Wine, in some cases), and they likely will not buy it again for Linux...these are the people that feel justified in pirating it, or demanding free binaries, etc. Expect to see this fight firsthand when Serious Sam goes beta. --ryan. From zakk at timedoctor.org Tue Aug 13 08:22:44 2002 From: zakk at timedoctor.org (zakk) Date: 13 Aug 2002 08:22:44 -0400 Subject: [lgfaq] Mohaa client petition In-Reply-To: References: Message-ID: <1029241375.2617.0.camel@TARDIS> On Tue, 2002-08-13 at 04:15, Ryan C. Gordon wrote: > > > Oh, how many people are there that do not buy mohaa why they haven't > > Windows? We try to take into consideration the problem here at Italy, > > there could be 500 linux users so at Europe there could be 6000 > > users...if mohaa costs about 50 euro then it does 300000 euro! I should > > not despise them! :-) > > More specifically, there are lots of Linux users that already bought it > and dual booted into Windows to play it (or maybe played it under Wine, > in some cases), and they likely will not buy it again for Linux...these > are the people that feel justified in pirating it, or demanding free > binaries, etc. > > Expect to see this fight firsthand when Serious Sam goes beta. > > --ryan. > Just for reference, wine doesn't play it (moh:aa). -- -zakk zakk at timedoctor.org From lance_tt at bellsouth.net Tue Aug 13 08:45:43 2002 From: lance_tt at bellsouth.net (Lance) Date: 13 Aug 2002 07:45:43 -0500 Subject: [lgfaq] Mohaa client petition In-Reply-To: <1029241375.2617.0.camel@TARDIS> References: <1029241375.2617.0.camel@TARDIS> Message-ID: <1029242743.3582.0.camel@localhost.localdomain> I've spoken to the folks at Transgaming and it was mentioned that in future releases of WineX, moh:aa will be supported, just not in the current release. On Tue, 2002-08-13 at 07:22, zakk wrote: > On Tue, 2002-08-13 at 04:15, Ryan C. Gordon wrote: > > > > > Oh, how many people are there that do not buy mohaa why they haven't > > > Windows? We try to take into consideration the problem here at Italy, > > > there could be 500 linux users so at Europe there could be 6000 > > > users...if mohaa costs about 50 euro then it does 300000 euro! I should > > > not despise them! :-) > > > > More specifically, there are lots of Linux users that already bought it > > and dual booted into Windows to play it (or maybe played it under Wine, > > in some cases), and they likely will not buy it again for Linux...these > > are the people that feel justified in pirating it, or demanding free > > binaries, etc. > > > > Expect to see this fight firsthand when Serious Sam goes beta. > > > > --ryan. > > > Just for reference, wine doesn't play it (moh:aa). > -- > -zakk > zakk at timedoctor.org > -- : ####[ Linux One Stanza Tip (LOST) ]########################### Sub : System Backup FAQ LOST #092 For a short FAQ on GNU/Linux system backup visit :- http://kmself.home.netcom.com/Linux/FAQs/backups.html ########################################## : From zakk at timedoctor.org Fri Aug 16 23:47:30 2002 From: zakk at timedoctor.org (zakk) Date: 16 Aug 2002 23:47:30 -0400 Subject: [Fwd: Linux Gaming FAQ] Message-ID: <1029556052.3610.0.camel@TARDIS> -- -zakk zakk at timedoctor.org -------------- next part -------------- An embedded message was scrubbed... From: "Andy P. Busch" Subject: Linux Gaming FAQ Date: Fri, 16 Aug 2002 20:50:04 -0400 Size: 1365 URL: From acnrvi at tin.it Wed Aug 21 06:25:06 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Wed, 21 Aug 2002 06:25:06 -0400 (EDT) Subject: Joypad for epsxe Message-ID: Hallo, I would like to use both the keyboard and joypad for epsxe emulator, I have the following plugins: libjoypadXwin libpadJoy libpadXwin all seem to work fine in test response, but if I run a game then I can to use the keyboard or the joypad only. What joypad type are you using in linux? My linux joypad is a analogic control with six button but three of them I can only to be able to use when I'm playing the game. Thank you. Turk. From zakk at timedoctor.org Wed Aug 21 01:55:54 2002 From: zakk at timedoctor.org (zakk) Date: 21 Aug 2002 01:55:54 -0400 Subject: [lgfaq] Joypad for epsxe In-Reply-To: References: Message-ID: <1029909355.28524.1.camel@TARDIS> On Wed, 2002-08-21 at 06:25, ^(o,o)^ Turk2000 wrote: > Hallo, > > I would like to use both the keyboard and joypad for epsxe > emulator, I have the following plugins: > > libjoypadXwin > libpadJoy > libpadXwin > > all seem to work fine in test response, but if I run a game then I can to > use the keyboard or the joypad only. What joypad type are you using in > linux? My linux joypad is a analogic control with six button but three of > them I can only to be able to use when I'm playing the game. Thank you. > > Turk. > I'm using a Gravis Gamepad Pro (usb) with ammoQ's Joydevice Pad Driver (0.5). -- -zakk zakk at timedoctor.org From icculus at clutteredmind.org Wed Aug 21 16:26:42 2002 From: icculus at clutteredmind.org (Ryan C. Gordon) Date: Wed, 21 Aug 2002 16:26:42 -0400 (EDT) Subject: quake 3 (fwd) Message-ID: Hah...usually we're fending off the ones that bought the windows version and want to use it on Linux. :) Anyone know what to tell this guy? --ryan. ---------- Forwarded message ---------- Date: Wed, 21 Aug 2002 16:20:05 -0400 From: Phil To: "icculus at icculus.org" Subject: quake 3 Hi! I have a game set up for linux but there are instructions how to = > make it windows compatible. I downloaded the point release and can't = > figure out the rest. According to the instuctions I should install the = > pak0.pk3 from the baseq3 directory to the baseq3 directory of the quake = > 3 installation. When I try I keep getiing a note that it is a read only = > file or something like that?? Do you have something more detailed?? and = > maybe in plainer language?? Thanx From chunky at icculus.org Wed Aug 21 16:30:39 2002 From: chunky at icculus.org (Chunky Kibbles) Date: Wed, 21 Aug 2002 16:30:39 -0400 Subject: [lgfaq] quake 3 (fwd) In-Reply-To: References: Message-ID: <20020821203039.GQ7436@gamehenge.icculus.org> On Wed, Aug 21, 2002 at 04:26:42PM -0400, Ryan C. Gordon wrote: > > Hah...usually we're fending off the ones that bought the windows version > and want to use it on Linux. :) W00t. I recognise a mass-mailing when I see one. I've actually just replied to the guy. Gary (-; From greg at treke.net Wed Aug 21 17:09:25 2002 From: greg at treke.net (Greg Gilbert) Date: Wed, 21 Aug 2002 14:09:25 -0700 Subject: [lgfaq] quake 3 (fwd) In-Reply-To: <20020821203039.GQ7436@gamehenge.icculus.org> References: <20020821203039.GQ7436@gamehenge.icculus.org> Message-ID: <20020821210925.GA22472@tinman.treke.net> * Chunky Kibbles (chunky at icculus.org) wrote: > On Wed, Aug 21, 2002 at 04:26:42PM -0400, Ryan C. Gordon wrote: > > > > Hah...usually we're fending off the ones that bought the windows version > > and want to use it on Linux. :) > > W00t. I recognise a mass-mailing when I see one. > > I've actually just replied to the guy. Does it make me special to have received on of these messages? Greg From chunky at icculus.org Wed Aug 21 16:37:04 2002 From: chunky at icculus.org (Chunky Kibbles) Date: Wed, 21 Aug 2002 16:37:04 -0400 Subject: [lgfaq] quake 3 (fwd) In-Reply-To: <20020821210925.GA22472@tinman.treke.net> References: <20020821203039.GQ7436@gamehenge.icculus.org> <20020821210925.GA22472@tinman.treke.net> Message-ID: <20020821203704.GR7436@gamehenge.icculus.org> On Wed, Aug 21, 2002 at 02:09:25PM -0700, Greg Gilbert wrote: > * Chunky Kibbles (chunky at icculus.org) wrote: > > On Wed, Aug 21, 2002 at 04:26:42PM -0400, Ryan C. Gordon wrote: > > > > > > Hah...usually we're fending off the ones that bought the windows version > > > and want to use it on Linux. :) > > > > W00t. I recognise a mass-mailing when I see one. > > > > I've actually just replied to the guy. > > Does it make me special to have received on of these messages? > You're a picture of specialness From vogon at icculus.org Wed Aug 21 16:42:55 2002 From: vogon at icculus.org (Colin Bayer) Date: Wed, 21 Aug 2002 13:42:55 -0700 Subject: [lgfaq] quake 3 (fwd) References: <20020821203039.GQ7436@gamehenge.icculus.org> <20020821210925.GA22472@tinman.treke.net> <20020821203704.GR7436@gamehenge.icculus.org> Message-ID: <3D63FB4F.90509@icculus.org> Chunky Kibbles wrote: > On Wed, Aug 21, 2002 at 02:09:25PM -0700, Greg Gilbert wrote: > >>* Chunky Kibbles (chunky at icculus.org) wrote: >> >>>On Wed, Aug 21, 2002 at 04:26:42PM -0400, Ryan C. Gordon wrote: >>> >>>>Hah...usually we're fending off the ones that bought the windows version >>>>and want to use it on Linux. :) >>> >>>W00t. I recognise a mass-mailing when I see one. >>> >>>I've actually just replied to the guy. >> >>Does it make me special to have received on of these messages? >> > > > You're a picture of specialness He's "special." Anyway, I think the problem stems from him either: a) not being root, or b) using mv instead of cp. Just my 20 nano-megabucks. -------------- next part -------------- A non-text attachment was scrubbed... Name: smime.p7s Type: application/x-pkcs7-signature Size: 3241 bytes Desc: S/MIME Cryptographic Signature URL: From vogon at icculus.org Wed Aug 21 17:31:17 2002 From: vogon at icculus.org (Colin Bayer) Date: Wed, 21 Aug 2002 14:31:17 -0700 Subject: [lgfaq] Re: quake3 Message-ID: <3D6406A5.4050709@icculus.org> bleh. after being LARTed forcefully by zakk, I now think that the solution may be to ATTRIB -R -H -S C:\Program Files\Quake3\baseq3. -------------- next part -------------- A non-text attachment was scrubbed... Name: smime.p7s Type: application/x-pkcs7-signature Size: 3241 bytes Desc: S/MIME Cryptographic Signature URL: From icculus at clutteredmind.org Thu Aug 22 00:05:00 2002 From: icculus at clutteredmind.org (Ryan C. Gordon) Date: Thu, 22 Aug 2002 00:05:00 -0400 (EDT) Subject: the linux q3a on win32 guy... Message-ID: ...did anyone actually reply to him? --ryan. From chunky at icculus.org Thu Aug 22 12:16:30 2002 From: chunky at icculus.org (Chunky Kibbles) Date: Thu, 22 Aug 2002 12:16:30 -0400 Subject: [lgfaq] the linux q3a on win32 guy... In-Reply-To: References: Message-ID: <20020822161630.GE12776@gamehenge.icculus.org> On Thu, Aug 22, 2002 at 12:05:00AM -0400, Ryan C. Gordon wrote: > > ...did anyone actually reply to him? Yep. He gets double points for not noticing Team arena is only an add-on. All sorted Gary (-; From acnrvi at tin.it Thu Aug 22 08:09:48 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Thu, 22 Aug 2002 08:09:48 -0400 (EDT) Subject: [lgfaq] Joypad for epsxe In-Reply-To: <1029909355.28524.1.camel@TARDIS> Message-ID: On 21 Aug 2002, zakk said me 8-) z said->I'm using a Gravis Gamepad Pro (usb) with ammoQ's Joydevice Pad Driver z said->(0.5). Hallo Zakk, thank you for this info, what modules are you using for linux? I'm decided to buy the Gravis Gamepad Pro usb too, but I don't know if it is sold yet. Eventually what about can I buy that has support for the 2.4.18 Linux kernel? These specified in the kernel configuration does not be more on sale . Thank you very much. Turk. From acnrvi at tin.it Thu Aug 22 19:36:06 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Thu, 22 Aug 2002 19:36:06 -0400 (EDT) Subject: [lgfaq] quake 3 (fwd) In-Reply-To: <20020821203039.GQ7436@gamehenge.icculus.org> Message-ID: On Wed, 21 Aug 2002, Chunky Kibbles said me 8-) CK said->> Hah...usually we're fending off the ones that bought the windows version CK said->> and want to use it on Linux. :) I don't understand because you behaved at that manner but if Id has to go out with Doom III for Windows and a separate loader for Linux, well I run to buy all the same way, and you? Turk. From chunky at icculus.org Thu Aug 22 15:06:55 2002 From: chunky at icculus.org (Chunky Kibbles) Date: Thu, 22 Aug 2002 15:06:55 -0400 Subject: [lgfaq] quake 3 (fwd) In-Reply-To: References: <20020821203039.GQ7436@gamehenge.icculus.org> Message-ID: <20020822190655.GG13582@gamehenge.icculus.org> On Thu, Aug 22, 2002 at 07:36:06PM -0400, ^(o,o)^ Turk2000 wrote: > On Wed, 21 Aug 2002, Chunky Kibbles said me 8-) > > CK said->> Hah...usually we're fending off the ones that bought the windows version > CK said->> and want to use it on Linux. :) > > I don't understand because you behaved at that manner but if Id has to go > out with Doom III for Windows and a separate loader for Linux, well I > run to buy all the same way, and you? Those were actually someone else's words, but the point is that for Q3, there was a linux boxes variant, that nobody bought - hence making all the sales look like they were explicitly forwindows, even though lots of people bought it for exclusive linux use [I bought the windows one, also, because it was out first, but later bought the linux one] Gary (-; From zakk at timedoctor.org Thu Aug 22 17:04:02 2002 From: zakk at timedoctor.org (zakk) Date: 22 Aug 2002 17:04:02 -0400 Subject: [lgfaq] Joypad for epsxe In-Reply-To: References: Message-ID: <1030050243.19187.27.camel@TARDIS> On Thu, 2002-08-22 at 08:09, ^(o,o)^ Turk2000 wrote: > On 21 Aug 2002, zakk said me 8-) > > z said->I'm using a Gravis Gamepad Pro (usb) with ammoQ's Joydevice Pad Driver > z said->(0.5). > Hallo Zakk, > > thank you for this info, what modules are you using for linux? > I'm decided to buy the Gravis Gamepad Pro usb too, but I don't > know if it is sold yet. Eventually what about can I buy that > has support for the 2.4.18 Linux kernel? These specified in the > kernel configuration does not be more on sale . > Thank you very much. > > Turk. For the GGP I'm using: hid input usb-uhci and usbcore Note that usb-uhci will probably need to be something different if you aren't running an intel machine. -- -zakk zakk at timedoctor.org From icculus at clutteredmind.org Fri Aug 23 05:11:43 2002 From: icculus at clutteredmind.org (Ryan C. Gordon) Date: Fri, 23 Aug 2002 05:11:43 -0400 (EDT) Subject: [lgfaq] quake 3 (fwd) In-Reply-To: Message-ID: > I don't understand because you behaved at that manner but if Id has to go > out with Doom III for Windows and a separate loader for Linux, well I > run to buy all the same way, and you? You're probably asking the wrong person if you're looking for a specific response. --ryan. From acnrvi at tin.it Thu Aug 29 19:37:21 2002 From: acnrvi at tin.it (^(o,o)^ Turk2000) Date: Thu, 29 Aug 2002 19:37:21 -0400 (EDT) Subject: [lgfaq] Joypad for epsxe In-Reply-To: <1030050243.19187.27.camel@TARDIS> Message-ID: On 22 Aug 2002, zakk said me 8-) z said->For the GGP I'm using: z said->hid z said->input z said->usb-uhci z said->and z said->usbcore z said-> z said->Note that usb-uhci will probably need to be something different if you z said->aren't running an intel machine. all right! Thank you for these info. Turk.