chunky at icculus.org
Tue Mar 22 18:43:32 EST 2005
For the last couple weeks, I've been porting jugglemaster to
TorqueScript [that scripting language that Torque Game Engine and
Torque2D uses. Torque is the engine used in tribes2, among other things]
Don't worry about me closing the source, I've just pushed into CVS
everything that I can, without breaking my T2D license. Basically,
jugglemaster CVS now has everything you need to use jugglemaster in
torquescript, except for the actual output code. [which comes to about
20 lines, total].
Anyways. Anyone who wants is welcome to grab the CVS and take a shufty.
All of the code in there is under the modified BSD [same as JMLib
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