From jeffery.switchblade at gmail.com Fri May 11 09:58:45 2012 From: jeffery.switchblade at gmail.com (jeffrey chen) Date: Fri, 11 May 2012 19:28:45 +0530 Subject: [hge] what needs to be done to port the windows version to openal ? Message-ID: I don't want to use bass as my sound engine on windows platform. What options do I have for a good free sound engine for commercial use? I have also tired irrklang. Any other suggestions? If there are no options, please suggest me how do I port - using openal on windows. -------------- next part -------------- An HTML attachment was scrubbed... URL: From icculus at icculus.org Fri May 11 12:37:26 2012 From: icculus at icculus.org (Ryan C. Gordon) Date: Fri, 11 May 2012 12:37:26 -0400 Subject: [hge] what needs to be done to port the windows version to openal ? In-Reply-To: References: Message-ID: <2F4487C9-7D17-4888-9A61-0D393047F0CF@icculus.org> > If there are no options, please suggest me how do I port - using openal on windows. I haven't tried it, but hge's OpenAL code _should_ work on Windows. --ryan. From icculus at icculus.org Fri May 11 12:37:26 2012 From: icculus at icculus.org (Ryan C. Gordon) Date: Fri, 11 May 2012 12:37:26 -0400 Subject: [hge] what needs to be done to port the windows version to openal ? In-Reply-To: References: Message-ID: <2F4487C9-7D17-4888-9A61-0D393047F0CF@icculus.org> > If there are no options, please suggest me how do I port - using openal on windows. I haven't tried it, but hge's OpenAL code _should_ work on Windows. --ryan.