[hge] Big pile of changesets...
Ryan C. Gordon
icculus at icculus.org
Wed Aug 24 23:56:26 EDT 2011
A whole bunch of really good work from Harley Laue just hit the
Mercurial repo today.
For those that have been asking "how do I build this on Linux?" ...now
you can, with CMake. Historically, I've been dropping the HGE source
code into existing games, but this will let you build the engine and its
He's done a bunch of other good work, which is also in the repo. Thanks,
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