<p>Thanks for the update, will there be a mac version update later? Fantastic work people.</p>
<div class="gmail_quote">On Aug 12, 2011 2:54 PM, "Ryan C. Gordon" <<a href="mailto:icculus@icculus.org">icculus@icculus.org</a>> wrote:<br type="attribution">> <br>> ...build #2 is now live on <a href="http://humblebundle.com">humblebundle.com</a>. This is a big update; you should definitely upgrade.<br>
> <br>> Changes since Build #1:<br>> - Fixed game lagging (please do not disable CORE_USE_SLEEP anymore!).<br>> - Fixed mouse cursor leaving window (press CTRL-G to toggle mouse grab).<br>> - Fixed mouse not working in fullscreen mode.<br>
> - Fixed acquired weapons vanishing from The Hall.<br>> - Fixed crash between certain levels.<br>> - Fixed game confusing middle and right mouse button.<br>> - Fixed wrong colors in several places in the game and menus.<br>
> - Fixed hall-of-mirror rendering glitch that happens on some levels.<br>> - Fixed player profiles not deleting when removed in the main menu.<br>> - Fixed corrupting of save data if game crashes at critical moments.<br>
> - Fixed incorrect/missing particle systems.<br>> - Fixed certain sound effects not playing.<br>> - Added 64-bit binaries (32-bit is still supported, though!).<br>> - Added GFX_SYNC_TO_VBLANK to Config.ini to enable vsync (defaults to true).<br>
> - Allow game to toggle fullscreen/windowed mode by pressing ALT-Enter.<br>> - Removed forced vertical letterboxing in fullscreen mode.<br>> - Compiled with _FILE_OFFSET_BITS=64 to make game XFS-friendly.<br>> - Other minor fixes.<br>
> <br>> To upgrade, run uninstall-hammerfight.sh (your config and save games will remain), and redownload from <a href="http://humblebundle.com">humblebundle.com</a> with your existing purchase key.<br>> <br>> --ryan.<br>
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