[hammerfight] Build #2...

Old Man oldtopman at gmail.com
Fri Aug 12 17:29:21 EDT 2011


Thanks for the update, will there be a mac version update later? Fantastic
work people.
On Aug 12, 2011 2:54 PM, "Ryan C. Gordon" <icculus at icculus.org> wrote:
>
> ...build #2 is now live on humblebundle.com. This is a big update; you
should definitely upgrade.
>
> Changes since Build #1:
> - Fixed game lagging (please do not disable CORE_USE_SLEEP anymore!).
> - Fixed mouse cursor leaving window (press CTRL-G to toggle mouse grab).
> - Fixed mouse not working in fullscreen mode.
> - Fixed acquired weapons vanishing from The Hall.
> - Fixed crash between certain levels.
> - Fixed game confusing middle and right mouse button.
> - Fixed wrong colors in several places in the game and menus.
> - Fixed hall-of-mirror rendering glitch that happens on some levels.
> - Fixed player profiles not deleting when removed in the main menu.
> - Fixed corrupting of save data if game crashes at critical moments.
> - Fixed incorrect/missing particle systems.
> - Fixed certain sound effects not playing.
> - Added 64-bit binaries (32-bit is still supported, though!).
> - Added GFX_SYNC_TO_VBLANK to Config.ini to enable vsync (defaults to
true).
> - Allow game to toggle fullscreen/windowed mode by pressing ALT-Enter.
> - Removed forced vertical letterboxing in fullscreen mode.
> - Compiled with _FILE_OFFSET_BITS=64 to make game XFS-friendly.
> - Other minor fixes.
>
> To upgrade, run uninstall-hammerfight.sh (your config and save games will
remain), and redownload from humblebundle.com with your existing purchase
key.
>
> --ryan.
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