<div dir="ltr">Mac build cut from this morning:<div><br></div><div><a href="http://quetoo.org/files/GtkRadiant-1.6.6-35a20eb.dmg">http://quetoo.org/files/GtkRadiant-1.6.6-35a20eb.dmg</a><br></div><div><br></div><div>Jay</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Mon, Jan 22, 2018 at 10:27 AM, Timothee Besset <span dir="ltr"><<a href="mailto:ttimo@ttimo.net" target="_blank">ttimo@ttimo.net</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div>Hey everyone,<br><br></div>First 1.6.6 build:<br><div><div><br><a href="https://s3.amazonaws.com/gtkradiant/GtkRadiant-1.6.6-20180122.zip" target="_blank">https://s3.amazonaws.com/<wbr>gtkradiant/GtkRadiant-1.6.6-<wbr>20180122.zip</a></div><div><br></div><div>Probably pretty rough. Highlight of the changes:</div><div><ul><li>FreeBSD support (Thomas Debesse)</li><li>Switched Windows project files to Visual Studio 15 (2017)</li><li>Integrated the Quake 1 support that was half finished previously<br></li><li>Merged patches to support Unvanquished</li><li>Refactor code to use flexible array members (Thomas Koppe)</li><li>Misc rare memory corruption crashes and bug fixes</li></ul><p>Not going to push this one to the website yet, it may need a new runtime, and there's probably a few more iterations on this build to do.</p><p>TTimo</p><p><br></p></div><div><br></div></div></div>
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