[Gtkradiant] Now on github!
ttimo at ttimo.net
Sun Mar 18 12:11:34 EDT 2012
I think for now we'll all just work through pull requests if that's
ok. We can consider direct commit later, depending on amount of
contributions and overall quality.
Tied to this, are more discussions about the mission statement for
this project, which may be different things to different people. It
may take a few days for me to get a first version together for review.
On Sun, Mar 18, 2012 at 10:25 AM, Ellis Antaya <ellis.antaya at gmail.com> wrote:
> Good news :)
> Does everybody will have to fork the repo and make pull request or we can send you our public ssh key to push commit?
> (Sent from my iPod)
> On 2012-03-16, at 23:59, Timothee Besset <ttimo at ttimo.net> wrote:
>> The code is now on github: https://github.com/TTimo/GtkRadiant
>> Hopefully that will make it easier to review and accept patches. I
>> will retire the code SVN soon.
>> The assets used in the game packs will probably remain on the SVN that
>> is hosted on icculus.org for the time being.
>> I want to details a few things moving forward, but it's getting late,
>> so some other time.
>> Gtkradiant mailing list
>> Gtkradiant at icculus.org
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> Gtkradiant at icculus.org
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