[Gtkradiant] Filter api

Martin Gerhardy martin.gerhardy at gmail.com
Sun Mar 16 15:09:46 CDT 2008


Ok, i did that - and it's working fine for my plugin filters. If you
encounter any problems, please let me know (i haven't found any)

I've also introduced three new filter types for quake2 surface and
content flags.

Martin

Am Sonntag, den 16.03.2008, 10:46 -0500 schrieb Timothee Besset:
> I'm fine with commenting out that chunk if that fixes anything. I have
> no idea what it's supposed to do in the first place.
> 
> TTimo
> 
> Martin Gerhardy wrote:
> > Hi,
> > 
> > in revision 208 i've commited the filter api changes. But i still don't
> > get the hang on the mainframe.cpp stuff (at
> > http://zerowing.idsoftware.com/viewcvs/radiant/GtkRadiant/branches/ZeroRadiant/radiant/mainframe.cpp?view=diff&rev=208&p1=GtkRadiant/branches/ZeroRadiant/radiant/mainframe.cpp&r1=207&p2=GtkRadiant/branches/ZeroRadiant/radiant/mainframe.cpp&r2=208 )
> > 
> > Why do they have to be removed and readded? This will of course remove
> > all the plugin filters added.
> > 
> > Also the quake2 filters doesn't really work yet - because the getFlags
> > for the (pseudo-)shaders doesn't seam to return the content or surface
> > flags. I have to look into it again. Except that the filter api
> > __should__ work. Feedback is welcome.
> > 
> > Greetings
> > Martin




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