[Gtkradiant] q3map2 -convert -format map - working on texture alignment
ydnar at shaderlab.com
Sat Dec 29 10:15:12 CST 2007
If the shader matches, and the brush face is larger than the
corresponding surface and leaf face, then you can probably assume it’s
On Dec 29, 2007, at 11:12 AM, Rudolf Polzer wrote:
> On Sat, Dec 29, 2007 at 09:50:18AM -0500, Randy Reddig wrote:
>> Nice work!
>> You might have some luck determining which brushes are detail vs
>> structural by comparing the brush faces to sides of the BSP leaves.
>> a brush face doesn?t directly correspond, it?s probably detail.
> Hm... what about brushes that extend to the outside of the map, that
> brushes that can't be seen from anywhere? They don't get a surface
> index... thus, they can't be listed in the leafface list either.
> A single face matching however is no indicator for a structural brush
> either - often, detail brushes share a side with structural ones.
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