[Gtkradiant] r128 and MacOSX

Vincent Morénas vmorenas at free.fr
Tue Dec 26 13:44:28 CST 2006

Le 26 déc. 06 à 19:31, namespace a écrit :

> Thanks for the information, i'll add the modifications you made  
> into trunk.
> The crash looks very strange to me, since radiant's md3-code works  
> flawlessly
> on linux and windows.
> What kind of apple do you have? PowerPC or Intel?

I have access to both architectures and got the same results on both  
types of mac.
So that is certainly not an endianness problem.  The crash happened  
when I opened for example the q3 museum.map file and frankly I don't  
know what triggered it... yet. Could that be wrong implicit types of  
variables (for instance long int instead of int) that would leak  
inside the memory?

Another question: the size of the font used for instance in the  
texture window to name the textures is hardcoded (and the current  
size makes it difficult to read what's written) : is there a  
fundamental reason behind this or could an option be added in the  
preference window that would allow the size to be chosen at runtime?


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