[Gtkradiant] GTKRadiant Bug Report
spog at planetquake.com
Tue Dec 13 08:00:54 CST 2005
This is a feature of q3map2 and serves to reduce the size of your .bsp
file and make load faster. You can preserve light entities by adding
the key '_keeplights' '1' to the worldpawn entity.
Tuesday, December 6, 2005, 11:45:39 PM, you wrote:
> This bug report was submitted from 220.127.116.11 using the Bug
> Report Submission Form on the QERadiant Website at 05:45:39 CST Dec
> 6, 2005.
> BUG REPORT
> CPU/RAM/Operating System: AMD Athlon 64 3000+/1024MB/Windows XP
> Hard Drive Space: 160GB
> Video Card/OpenGL Drivers: NVidia GeForce 6600
> Version of GTKRadiant: 1.5.0
> The light entities are not written to the entity section of the BSP
> Cause of Error:
> add any light to a map, generate the BSP, look in the BSP file for
> "classname" "worldspawn"
> and the other entities, and you will see that there is never a
> "classname" "light"
> User Email: gmail.google.com
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