[Gtkradiant] GTKRadiant Bug Report
Wed, 8 Sep 2004 18:23:35 -0500 (CDT)
This bug report was submitted from 188.8.131.52 using the Bug Report Submission Form on the QERadiant Website at 06:23:35 CDT Sep 8, 2004.
CPU/RAM/Operating System: AMD XP2800/1.5 GB DDR333/WindowsXP SP2
Hard Drive Space: 55GB/170GB free (2 hdds )
Video Card/OpenGL Drivers: Hercules prophet radeon 9800 pro 128/Catalyst 4.8/DirectX9.C
Version of GTKRadiant: 1.5.0 nighty Sep 8 2004
Rotating a brush/patch/mesh is not atached to the Grid.
Patches modified by rotation will be bend odly.
Cause of Error:
Hi again there.
Just noticed something very annoying when rotating any kind of shape in the editor, it'll almost never fit in the current grid.
Once you rotate the shape, it will not fit in the grid and will look "bended" or inclinated. some shapes will be aligned to grid but others wont.
Example: rotating a simple box 45 Degreed exsactly will make it NOT aligned to the grid ( it will be moved at 46 degrees or 44, but imposible to move to 45 degrees even at minimum grid )
Rotation is particularly annoying when you're using cylinders based in patches.
Suggestion: Why you guys dont make the rotation keep inline with grid?
Suggestion2: Make a "mirror" tool, to save time insteath of having to copy and rotate a shape.
User Email: firstname.lastname@example.org