[Gtkradiant] GTKRadiant Bug Report

SmallPileofGibs gtkradiant@zerowing.idsoftware.com
Tue, 24 Aug 2004 20:00:26 +0100

gtkradiant 1.5.0 uses materials/shaderlist.txt to determine which materials to load. This is a relic of the way the shader stuff in quake3 worked, and will be changed soon. Add the name of your shader-file to materials/shaderlist.txt to get it to show up in the editor.