[Gtkradiant] [Bug 1019] New: On save, the decimal part of texture angles are lost.
Wed, 18 Aug 2004 17:22:51 -0500
Summary: On save, the decimal part of texture angles are lost.
OS/Version: Windows 2000/XP
I was glad to see that I could enter a decimal number as the angle of a
texture. In the previous version I was using (1.4.0), it just displayed the
integer part of it, but still used it as a decimal value.
However even the newest version, only writes the angle as a integer value, so
I loose that extra precision the decimal part gives.
Using notepad I tried changing the angle to a decimal value (22.5) and
reloaded the map file into radiant, and this time the value shown and used by
radiant was 22.5
So why can't radiant save it, when it can use it and read it.