[Gtkradiant] [Bug 998] New: Undo "Make Detail", "Make Structural" Creates Duplicate
Mon, 12 Apr 2004 08:10:33 -0500
Summary: Undo "Make Detail", "Make Structural" Creates Duplicate
OS/Version: Windows 2000/XP
I first selected a structural brush in the editor. I then right-clicked and
selected "make detail". Realizing I had made a mistake I hit Ctrl-z to undo. It
left me with the selected brush as a structural brush and a duplicate as a
After testing it does the same thing whether you select "make detail" or "make
structural" and then undo the action. It even happens if the original brush was
the same type.
I noticed this when I was hinting areas of my map. I would press Ctrl+D to hide
all the detail brushes then start converting brushes to detail. If I converted
one that would leave a hole I'd undo it and continue. On compile this
unfortunately left me with a lot of weird invisible brushes.