[Gtkradiant] GTKRadiant Bug Report

195.92.67.69 gtkradiant@zerowing.idsoftware.com
Wed, 26 Mar 2003 18:24:36 -0600


This bug report was submitted from 195.92.67.69 using the Bug Report Submission Form on the QERadiant Website at 06:24:35 CST Mar 26, 2003.

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BUG REPORT

CPU/RAM/Operating System: 512 2100+ athlon
Hard Drive Space: 120gig
Video Card/OpenGL Drivers: geforce 4 mx 440
Version of GTKRadiant: 1.1.12

Error:

--- BSP ---
Creating meta surfaces from brush faces
Appending _bsp suffix to misc_model shaders (SOF2)
        0 shaderInfo
--- LoadMapFile ---
Loading map file D:/sof2/base/maps/autosave.map
entering D:/sof2/base/maps/autosave.map
WARNING: Couldn't find image for shader textures/colombia/old/new_big_rock
WARNING: Couldn't find image for shader textures/colombia/ladder_wood
WARNING: Couldn't find image for shader textures/tools/_ladder_wood
WARNING: Couldn't find image for shader textures/tools/_nodraw_water_two
        9 total world brushes
        0 detail brushes
        0 patches
        0 boxbevels
        0 edgebevels
        2 entities
       34 planes
        0 areaportals
Size:  -192,     0,     0 to   192,   192,   192
############### model 0 ###############
block size = { 1024 1024 1024 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
       54 faces
       55 leafs
--- MakeTreePortals ---
        0 tiny portals
        0 bad portals
--- FilterStructuralBrushesIntoTree ---
        9 structural brushes
       75 cluster references
--- FloodEntities ---
        5 flooded leafs
--- FillOutside ---
       40 solid leafs
       10 leafs filled
        5 inside leafs
--- CullSides ---
       39 hidden faces culled
        0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
       16 faces
       20 leafs
--- MakeTreePortals ---
        0 tiny portals
        0 bad portals
--- FilterStructuralBrushesIntoTree ---
        9 structural brushes
       34 cluster references
--- NumberClusters ---
        5 visclusters
        7 visportals
       22 solidfaces
--- WritePortalFile ---
writing D:/sof2/base/maps/autosave.prt
--- FloodAreas ---
        1 areas
--- AddTriangleModels ---
--- FilterDetailBrushesIntoTree ---
        0 detail brushes
        0 cluster references
----- FogDrawsurfs -----
        0 fogs
        0 fog polygon fragments
        0 fog patch fragments
        0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
       22 axial edge lines
        0 non-axial edge lines
        0 degenerate edges
        0 verts added for tjunctions
       36 total verts
        9 naturally ordered
        0 rotated orders
        0 can't order
        0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
        0 empty or malformed surfaces deleted
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8... (0)
        9 total meta surfaces
        9 stripped surfaces
        0 fanned surfaces
        0 patch meta surfaces
       36 meta verts
       18 meta triangles
--- TidyEntitySurfaces ---
        9 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- MergeMetaTriangles ---
0...1...2...3...4...5...6...7...8...9...10... (0)
        9 surfaces merged
       36 vertexes merged
--- FilterDrawsurfsIntoTree ---
       27 references
        9 (9) emitted drawsurfs
        9 stripped face surfaces
        0 fanned face surfaces
        0 surface models generated
        0 SURFACE_BAD surfaces
        0 SURFACE_FACE surfaces
        0 SURFACE_PATCH surfaces
        0 SURFACE_TRIANGLES surfaces
        0 SURFACE_FLARE surfaces
        0 SURFACE_FORCED_META surfaces
        9 SURFACE_META surfaces
        0 SURFACE_FOGHULL surfaces
       42 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- WriteSurfaceExtraFile ---
Writing D:/sof2/base/maps/autosave.srf
Writing D:/sof2/base/maps/autosave.bsp
        0 seconds elapsed
Disconnecting
Connection closed.

Cause of Error:
None havent a clue, some reason all textures tools load fine looks nice in map but when compiling my code or map it cant find textures?

User Email: liquadia@network24.fslife.co.uk