[Gtkradiant] Re: Bug 781
Wed, 26 Mar 2003 17:59:32 +0100
Well .. I think q3map2 is the defacto standard for Raven games now (they
use q3map2 internally afaik). So you should be able to stick to q3map2
only in the project files.
Didn't know you had done anything around MoH. That's good news. It is
likely that we will have some tinkering with EF2 support soon (with
Ritual). And from what I've seen some parts should be unified. Typically
the terrain editing tool.
Good to have you back!
On Wed, 26 Mar 2003 11:48:27 -0500
"Ryan Lahaie-Cohen" <firstname.lastname@example.org> wrote:
> Hey Tim,
> How's stuff?
> I'm just writing in because I'm squishing the bugs and have a few lil questions... Do we want to support sof2map in 1.3 for the Raven games, of do I set the default project files to use q3map2?
> I've worked a bit on MoH... Is this still something that we want to include in version 1.3?
> I'll be back on IRC soon, my schedule has changed a bit, and I'm working shitty hours starting in a few weeks, which means that I'll be around during the day.