[Gtkradiant] Q1 in radiant

Dimitrios Grigoriadis gtkradiant@zerowing.idsoftware.com
Tue, 25 Mar 2003 13:40:38 +0100

Thank you guys,=20
I think that implementation of reading wads won't be the problem. I'm enou=
gh familiar with the map format (worldcraft editor should be the same). No=
w with the SDK I got for radiant, I have to go through the projects to loo=
k at this HL implementation stuff. Where exactly is that=3F Hope I downloade=
d the latest version of the sdk.=20
I think I will first take the hl implementation as base and work from ther=
e to q1. Map file format the compile tools and the quake.def will be proba=
bly the most important thing.

You are welcome for comments and suggestions. I take every help I can.=20


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