[Gtkradiant] [Bug 296] MD3 module doesn't handle flush&reload

gtkradiant@zerowing.idsoftware.com gtkradiant@zerowing.idsoftware.com
Tue, 09 Dec 2003 16:34:37 -0600


wjoseph@europe.ea.com changed:

           What    |Removed                     |Added
             Status|ASSIGNED                    |RESOLVED
         Resolution|                            |FIXED

------- Additional Comments From wjoseph@europe.ea.com  2003-12-09 16:34 -------
In 1.5, flush&reload is done without needing support in other code that uses 
the resource being reloaded. This is achieved by using a wrapper around each 
shader/texture that has two states - loaded or unloaded - and can be switched 
between those states without any outside knowledge.